3D User Interface for Converting 2D Web Content to Interactive Stereoscopic Views
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Solution Overview
Problem
Current 3D display technologies, such as time sequential stereo displays, face limitations in effectively transforming 2D web content into immersive 3D experiences within a 3D internet browser, particularly in rendering stereoscopic content and maintaining user interaction with 3D objects.
Innovation Solution
A system and method that utilize a processor to scan and identify 3D content within a 2D webpage, allowing users to select, copy, and render 3D objects within a 3D workspace, incorporating features like mesh data, texture, and shader data, and enabling user interaction through a stylus or input device, while converting non-native stereoscopic formats into stereoscopic views.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Illumination intensity
If time sequential stereo display is used to create 3D content, then stereoscopic viewing effect is improved, but device complexity and difficulty of content creation increase
Solution Approach 1:
The patent uses 2D images as copies or representations of 3D scenes. By treating 2D images as projectable objects that can be converted into 3D representations, the system avoids the complexity of native 3D content creation while still achieving stereoscopic viewing effects through the time sequential stereo display
Solution Approach 2:
The patent introduces an intermediary conversion process that transforms 2D images into 3D representations. This intermediary step acts as a mediator between simple 2D content and complex 3D display requirements, making the system easier to use while maintaining stereoscopic viewing quality
2Adaptability or versatility
If 2D web content is transformed into 3D objects, then user engagement and immersion are improved, but processing time and computational resources increase
Solution Approach 1:
The system performs preliminary actions by pre-processing and caching 3D representations of frequently accessed web content. This allows the 3D objects to be ready for display without real-time conversion delays, maintaining user engagement while reducing perceived processing time
Solution Approach 2:
The patent applies partial transformation by converting only essential or visually important 2D web elements into 3D objects rather than transforming entire web pages. This selective approach maintains user engagement with key 3D elements while minimizing overall processing time and computational resources
3Manufacturing precision
If comprehensive 3D rendering with mesh, texture, and shader data is implemented, then rendering quality is improved, but system resource consumption increases
Solution Approach 1:
The patent applies local quality by using high-detail 3D rendering (mesh, texture, shader data) only for specific focal objects or regions of interest within the 3D workspace, while other areas use lower-detail representations. This maintains rendering quality for important elements while reducing overall system resource consumption
Solution Approach 2:
The system implements partial 3D rendering by applying comprehensive mesh, texture, and shader data only when and where needed rather than universally. This selective rendering approach maintains high quality where necessary while minimizing unnecessary resource consumption
Data Source
AI summary
Systems and methods for displaying a three-dimensional (3D) workspace, including a 3D internet browser, in addition to a traditional two-dimensional (2D) workspace and for browsing the internet in a 3D/virtual reality workspace and transforming and/or upconverting objects and/or visual media from the 2D workspace and/or 2D webpages to the 3D workspace as 3D objects and/or stereoscopic output for display in the 3D workspace.


