Accelerometer Controller Impact Detection

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Solution Overview

Problem

Existing gaming controllers lack the ability to intuitively simulate complex movements and impacts, such as striking musical instruments or engaging in sword-fighting, due to their limited input mechanisms.

Innovation Solution

Incorporating a three-axis accelerometer arrangement in the controller to detect movements and orientations, allowing for the generation of inputs that simulate the timing and strength of impacts, which can be translated into aural, visual, and tactile feedback.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional cross-switches, joysticks, and buttons are used for controller inputs, then the controller structure remains simple and easy to manufacture, but the ability to simulate complex movements and impacts is limited

Engineering Contradiction:
Improveability to simulate complex movements and impactsVSAvoidcontroller structure complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent replaces traditional mechanical input mechanisms (cross-switches, joysticks, buttons) with an accelerometer-based detection system. The accelerometer arrangement detects controller movement characteristics to determine impact moments and swing strength, substituting mechanical input methods with a sensor-based system that provides enhanced simulation capability while maintaining relatively simple controller structure.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Measurement precision

If an accelerometer arrangement is added to detect movements and orientations, then the simulation precision of impacts and swings is improved, but the device complexity and manufacturing cost increase

Engineering Contradiction:
Improvedetection precision of impact moment and swing strengthVSAvoidcontroller component complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The patent utilizes the accelerometer's ability to detect changes in motion parameters (acceleration, orientation) to determine impact moments and swing strength. By monitoring parameters such as acceleration thresholds and movement characteristics, the system achieves precise detection of impact events without requiring complex additional sensors or mechanisms.

Inventive Principle:
Principle #35Parameter changes

3Adaptability or versatility

If multiple sensors and complex input mechanisms are used to enhance simulation capability, then the realism of gaming experience is improved, but the ease of operation and controller simplicity deteriorate

Engineering Contradiction:
Improvesimulation realism of musical instruments and actionsVSAvoidcontroller usability simplicity
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The accelerometer-based system allows the controller to automatically detect and interpret impact moments and swing strength through its own movement characteristics. The controller essentially detects its own motion state, eliminating the need for complex button combinations or intricate input mechanisms, thereby maintaining ease of operation while achieving realistic simulation.

Inventive Principle:
Principle #25Self-service

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Enables a more immersive gaming experience by allowing players to simulate the playing of percussion instruments and other actions with greater precision and realism, enhancing user interaction through intuitive movement-based controls.

Implementation Method 1

the accelerometer arrangement that generates inputs to a video game console or other computer system based on certain movements and/or orientations of the controller

Methodology Applied
Scientific EffectAccelerometer: Accelerometer

Data Source

PatentUS10384129B2System and method for detecting moment of impact and/or strength of a swing based on accelerometer data
Publication Date: 2019.08.20 NINTENDO CO LTD
  • US10384129B2 patent drawing
  • US10384129B2 patent drawing
  • US10384129B2 patent drawing

AI summary

An example system and method is provided for detecting a moment of impact and/or strength of a swing based on moving a hand-held device including an accelerometer arrangement. A moment and a magnitude of simulated striking of the object are determined based on one or more accelerometer arrangement outputs resulting from the moving of the hand-held device. Using one or more of aural, visual and tactile outputs, the striking of the object is simulated in accordance with the determined moment of simulated striking and the determined magnitude of the simulated striking.