Accessory-Aware AR/VR Content Adaptation for Attraction Systems
Find Innovative SolutionsGenerate Solutions
Solution Overview
Problem
Existing amusement park attractions struggle to provide personalized and immersive AR/VR experiences due to the variability in guest accessories, leading to suboptimal content presentation and integration with attraction features.
Innovation Solution
A processing system that identifies the type and operational characteristics of wearable visualization devices and projectors, adjusting data streams to optimize amusement content for seamless presentation and integration with attraction elements.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If a fixed data stream is transmitted to all accessories, then the system operation is simple, but the content presentation is not optimized for specific accessory types
Solution Approach 1:
The system dynamically adjusts the data stream based on the identified accessory type. The processing system transitions from a static fixed data stream approach to a dynamic one where content optimization parameters change according to the specific accessory characteristics, resolving the contradiction between adaptability and complexity
Solution Approach 2:
The system changes parameters of the data stream (such as content format, resolution, or delivery timing) based on the accessory type identification. This allows optimized content presentation for different accessories while maintaining a standardized base protocol, balancing adaptability with manageable complexity
2Ease of operation
If generic amusement content is transmitted, then the system is easy to operate, but the guest experience is not personalized
Solution Approach 1:
The system performs preliminary identification of the accessory type before content transmission. By determining the accessory characteristics in advance, the system can automatically select appropriate content parameters without requiring manual configuration, maintaining ease of operation while enabling personalization
Solution Approach 2:
The system uses feedback from accessory identification to automatically adjust content delivery. The processing system receives information about the accessory type and uses this feedback to optimize the data stream accordingly, achieving personalization through an automated feedback loop that remains easy to operate
Data Source
Figure 1
Figure 2
Figure 3
AI summary
An attraction system, comprising: an accessory comprising one or more sensors configured to acquire feedback indicative of an operational parameter of the accessory; a server configured to generate a data stream including amusement content based at least in part on the feedback; and a processing system configured to: identify a type of the accessory; based on the type of the accessory, effectuate modification of the data stream to generate a modified data stream including adjusted amusement content to be output to a user via the accessory; and transmit the modified data stream to the accessory.