Accumulated Symbol Award Modifiers for Volatile Gameplay

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Solution Overview

Problem

Existing gaming systems lack the ability to dynamically modify awards associated with accumulated symbols, leading to potentially low-value awards and reduced volatility in gameplay.

Innovation Solution

A gaming system that randomly modifies awards associated with accumulated symbols through random occurrences of modification events, including adding a static amount or converting to a progressive award, enhancing volatility and providing multiple avenues for progressive awards.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If awards associated with accumulated symbols are modified randomly through modification events, then gameplay volatility and potential for high-value awards are enhanced, but system complexity increases

Engineering Contradiction:
Improvegameplay volatilityVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The award values are made dynamic through random modification events that occur during gameplay. Instead of fixed award values, the system continuously adjusts awards based on random events, transforming static reward structures into dynamic ones that adapt during play, thereby enhancing volatility without requiring complex external controls

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system performs self-modification of award values through internally generated random events. The gaming system automatically modifies its own award structures without external intervention, using random occurrence events to adjust awards during gameplay, which simplifies the control architecture while maintaining high volatility

Inventive Principle:
Principle #25Self-service

2Quantity of substance

If multiple modification events randomly modify awards, then the potential for high-value awards increases, but the difficulty of predicting outcomes increases

Engineering Contradiction:
Improveaward value potentialVSAvoidoutcome predictability
Core Design Contradiction:
Quantity of substanceVSDifficulty of detecting and measuring

Solution Approach 1:

Multiple discrete modification events are introduced at periodic intervals during gameplay rather than continuously. Each modification event represents a distinct opportunity for award enhancement, creating a structured sequence of potential value increases that maintains predictability in timing while preserving randomness in outcome magnitude

Inventive Principle:
Principle #19Periodic action

Solution Approach 2:

The system pre-establishes multiple modification events that will occur during gameplay sequences. By planning these events in advance as part of the game structure, the system creates predetermined opportunities for award enhancement while maintaining random determination of the actual modification amounts, balancing structure with unpredictability

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS12536871B2Modifying values of accumulated symbols
Publication Date: 2026.01.27 INTERNATIONAL GAME TECHNOLOGY INC
  • US12536871B2 patent drawing
  • US12536871B2 patent drawing
  • US12536871B2 patent drawing

AI summary

Gaming systems and methods that randomly modify a value of an accumulated symbol upon each occurrence of a modification event.