Digital Human Action Redirection Using Body-Segment Collision Models

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Solution Overview

Problem

Existing action redirection methods for digital humans in the metaverse are time-consuming and lack real-time performance, leading to unrealistic simulations due to clipping issues when actions from a source character are applied to a target character with body or clothing differences.

Innovation Solution

Segment the target character into body segments, model each segment using a coordinate system, perform collision detection, and adjust distances and action sequences to ensure geometric accuracy and prevent clipping, while transferring action semantics from the source character to the target character.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Manufacturing precision

If manual correction is used to redirect clipping actions, then action quality is improved, but time consumption increases and real-time performance deteriorates

Engineering Contradiction:
Improveaction qualityVSAvoidtime consumption
Core Design Contradiction:
Manufacturing precisionVSLoss of time

Solution Approach 1:

The patent replaces the manual mechanical correction process with an automated computational system. A computing device automatically performs collision detection on geometric models of body segments and redirects clipping actions through algorithmic processing, eliminating the need for manual frame-by-frame correction while maintaining action quality.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The system enables self-service by allowing the action redirection process to automatically detect and correct clipping issues without human intervention. The computing device autonomously processes the action sequence, identifies collisions between body segments, and generates corrected actions, making the system self-sufficient for quality improvement.

Inventive Principle:
Principle #25Self-service

2Measurement precision

If geometric modeling and collision detection are performed for each body segment, then clipping detection accuracy is improved, but computational complexity increases

Engineering Contradiction:
Improveclipping detection accuracyVSAvoidcomputational complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The patent divides the target character into multiple geometric models corresponding to different body segments (head, torso, limbs, etc.). Each body segment is independently modeled and subjected to collision detection, enabling precise clipping detection at the segment level while maintaining overall system manageability through modular processing.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS20260057628A1Action redirection method, apparatus, and computing device cluster
Publication Date: 2026.02.26 HUAWEI TECH CO LTD
  • US20260057628A1 patent drawing
  • US20260057628A1 patent drawing
  • US20260057628A1 patent drawing

AI summary

An action redirection method includes: segmenting a target character based on semantics of different parts of the target character, to obtain a plurality of first body segments related to the target character; modeling each first body segment based on a first coordinate system marked on the first body segment, to obtain a plurality of first geometric models, where one first geometric model represents a shape of one body segment; performing collision detection on the plurality of first geometric models; and when first geometric models collide with each other, adjusting a distance between the first geometric models that collide with each other, and adjusting an action sequence of the target character based on an adjusted distance. Thus, a coordinate system is constructed for a body segment of the target character, and a geometric model is output through modeling, so that accurate geometric expressing of the body segment is implemented.