Activatable Award Indicators in Gaming Systems
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Solution Overview
Problem
Gaming systems lack the ability to provide players with new and exciting variations, leading to a need for systems that encourage play of different games and expose players to a variety of games they may not frequently play.
Innovation Solution
A gaming system that allows players to play multiple games associated with activatable award indicators, where specific award indicators are activated upon occurrence of designated events, providing awards and encouraging play across different games.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If a gaming system provides only traditional single-game award structures, then the system operation is simple, but player enjoyment and excitement decrease due to lack of variety
Solution Approach 1:
The patent implements a universal award generator that serves multiple games simultaneously. Instead of separate award systems for each game, a single award generator with multiple activatable indicators provides awards across different games, making the system multi-functional while maintaining operational simplicity
Solution Approach 2:
The award generator is segmented into multiple independent activatable indicators, each associated with different games. This segmentation allows the system to provide variety across games while keeping each indicator's activation logic simple and manageable
2Ease of operation
If a gaming system uses a single award generator for multiple games, then system complexity is reduced, but player engagement decreases due to repetitive award experiences
Solution Approach 1:
Each activatable indicator within the award generator has unique local qualities - different activation conditions, different associated games, and different award outcomes. This allows the system to maintain operational simplicity while providing diverse award experiences tailored to each game context
3Adaptability or versatility
If players can only access familiar games, then gameplay is consistent and easy to understand, but player excitement and engagement decrease
Solution Approach 1:
The patent merges multiple game access points into a single unified award generator interface. Players interact with one system that consolidates access to multiple games through its activatable indicators, reducing the complexity of game switching while improving accessibility to diverse games
Data Source
AI summary
Various embodiments of the present disclosure provide a gaming system and method providing a game having a plurality of activatable award indicators. Generally, in various embodiments, the gaming system enables a player to play any of a plurality of different games, each of which is associated with a different activatable award indicator of an award generator that is associated with a plurality of awards. For each different game, when a particular award indicator activation event occurs during play of that game, the gaming system activates the award indicator associated with that game. When an award determination triggering event occurs, the gaming system indicates a different award of the award generator for each active award indicator and provides the indicated awards to the player. The gaming system of the present disclosure thus enables the player to activate different award indicators through play of different games.


