Sequential Recommender Using Actor-Critic and Negative Feedback

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Solution Overview

Problem

Conventional recommendation systems fail to flexibly account for dynamic user preferences and item relationships, leading to inaccurate and inefficient digital recommendations.

Innovation Solution

A sequential recommender system utilizing reinforcement learning and collaborative filtering, incorporating an actor-critic framework to adapt to client device behaviors, captures dynamic features and item relationships, and utilizes all interaction data, including negative feedback, to generate accurate recommendations.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If conventional recommendation systems use static user preferences and item attributes, then the system structure is simple, but the recommendations become inaccurate and cannot adapt to dynamic user preferences

Engineering Contradiction:
Improverecommendation accuracyVSAvoidsystem complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent implements dynamic user preference modeling by continuously updating user profiles based on recent interactions and temporal patterns. The system transitions from static to dynamic preference capture through time-aware recommendation models that adapt to changing user interests, thereby improving recommendation accuracy while managing complexity through structured temporal modeling approaches.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system performs preliminary actions by pre-processing and storing historical interaction data, building embedding spaces for items and users before generating recommendations. This includes pre-computing item relationships and user preferences from historical data, which then enables accurate real-time recommendations without requiring complex computations at recommendation time.

Inventive Principle:
Principle #10Preliminary action

2Measurement precision

If conventional systems ignore negative feedback, then the processing is simpler, but the recommendations fail to accurately reflect user preferences

Engineering Contradiction:
Improvepreference measurement accuracyVSAvoidprocessing time
Core Design Contradiction:
Measurement precisionVSLoss of time

Solution Approach 1:

The patent implements comprehensive feedback mechanisms that incorporate both positive and negative user interactions into the recommendation model. Negative feedback is systematically processed to refine user preference models, allowing the system to learn from user disinterest and adjust recommendations accordingly. This feedback loop continuously improves measurement precision of user preferences.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The system converts negative feedback, which could be considered harmful or useless data, into beneficial information for improving recommendation accuracy. By treating negative interactions as valuable signals about user preferences, the system refines its understanding of what users do not want, thereby improving overall preference measurement accuracy.

Inventive Principle:
Principle #22Blessing in disguise (Convert harm into benefit)

3Productivity

If the system searches through all possible items to generate recommendations, then the recommendations are more comprehensive, but the computational resources consumed increase significantly

Engineering Contradiction:
Improverecommendation generation efficiencyVSAvoidcomputational resource consumption
Core Design Contradiction:
ProductivityVSUse of energy by moving object

Solution Approach 1:

The patent segments the recommendation search space by organizing items into structured embedding spaces and using pre-computed item relationships. Instead of searching all possible items, the system divides the search into manageable segments based on user preferences, item categories, and relationship graphs, significantly reducing computational requirements while maintaining comprehensive coverage.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system introduces intermediary structures such as embedding spaces, item graphs, and preference models that mediate between the user and the full item catalog. These intermediaries enable efficient navigation and filtering of large item spaces without requiring exhaustive searches, reducing computational resource consumption while maintaining recommendation quality.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS12586114B2Generating digital recommendations utilizing collaborative filtering, reinforcement learning, and inclusive sets of negative feedback
Publication Date: 2026.03.24 ADOBE INC
  • US12586114B2 patent drawing
  • US12586114B2 patent drawing
  • US12586114B2 patent drawing

AI summary

The present disclosure relates to systems, methods, and non-transitory computer readable media that utilize collaborative filtering and a reinforcement learning model having an actor-critic framework to provide digital content items across client devices. In particular, in one or more embodiments, the disclosed systems monitor interactions of a client device with one or more digital content items to generate item embeddings (e.g., utilizing a collaborative filtering model). The disclosed systems further utilize a reinforcement learning model to generate a recommendation (e.g., determine one or more additional digital content items to provide to the client device) based on the user interactions. In some implementations, the disclosed systems utilize the reinforcement learning model to analyze every negative and positive interaction observed when generating the recommendation. Further, the disclosed systems utilize the reinforcement learning model to analyze item embeddings, which encode the relationships among the digital content items, when generating the recommendation.