Actor Ensemble Control for Continuous RL Local Maxima

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Solution Overview

Problem

Reinforcement learning (RL) agents face challenges in training for continuous control applications due to the difficulty in accurately determining the state-action value function and the risk of getting trapped in local maxima during gradient ascent, especially in continuous action spaces.

Innovation Solution

The use of an actor ensemble comprising multiple actor neural networks, each initialized differently, combined with a critic neural network, and a look-ahead tree search method to enhance the accuracy of state-action value prediction and avoid local maxima trapping.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If a single actor neural network is used in reinforcement learning, then the system complexity is low, but the agent gets trapped in local maxima and cannot find global maximums in continuous action spaces

Engineering Contradiction:
Improveability to find global maximumVSAvoidsystem complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent divides a single actor neural network into multiple actor neural networks (an ensemble) that operate in parallel. Each actor network explores different regions of the action space independently, reducing the likelihood of all networks being trapped in the same local maximum. The critic network evaluates and selects the best action from multiple actors, improving the reliability of finding global maximums while managing complexity through modular architecture.

Inventive Principle:
Principle #1Segmentation

2Reliability

If multiple actor neural networks are trained in parallel, then the likelihood of finding global maximums increases, but the training time and computational resources increase significantly

Engineering Contradiction:
Improvelikelihood of finding global maximumVSAvoidtraining time
Core Design Contradiction:
ReliabilityVSLoss of time

Solution Approach 1:

The patent merges multiple actor neural networks into a unified ensemble architecture that shares common components (such as input layers or feature extraction modules) while maintaining independent decision-making capabilities. This reduces redundant computation and training time compared to completely separate networks. The critic network serves as a shared evaluation mechanism that efficiently selects the best action from all actors without requiring separate training processes.

Inventive Principle:
Principle #5Merging (Combining)

3Measurement precision

If traditional reinforcement learning is used in continuous action spaces, then the implementation is simple, but the accuracy of state-action value estimation is poor

Engineering Contradiction:
Improvestate-action value estimation accuracyVSAvoidalgorithm complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The patent introduces a critic neural network as an intermediary between the actor networks and the environment. The critic network accurately estimates state-action values by observing both the state and actions from multiple actors, providing precise feedback for policy improvement. This intermediary component enables high-precision value estimation in continuous action spaces without requiring complex modifications to the actor networks themselves.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS12632721B2Actor ensemble for continuous control
Publication Date: 2026.05.19 HUAWEI TECH CO LTD
  • US12632721B2 patent drawing
  • US12632721B2 patent drawing
  • US12632721B2 patent drawing

AI summary

A method of training a reinforcement learning agent to output actions from a continuous action space, comprising: providing an actor ensemble that includes a plurality of actor neural networks that each output a respective action from the continuous action space in response to an observed state of an environment; providing a critic neural network that approximates a state-action value function indicating an impact of an action on the environment based on a reward from the environment and the observed state of the environment; training the actor ensemble and the critic neural network to maximize a state-action value from the state-action value function over successive time steps by, in each time step: selecting from the respective actions output by the plurality of actor neural networks the action that will provide a best state-action value from the state-action value function; applying the selected action to the environment; based on an observed state of the environment of in response to the selected action, determine a gradient ascent for the plurality of actor neural networks for updating the parameters of the plurality of actor neural networks and determine a gradient descent for the critic neural network for updating the parameters of the critic neural network.