Actuated Projection Device for External-Object-Aware Display
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Solution Overview
Problem
Existing electronic devices struggle to dynamically adapt the display of media content based on user location and external objects, leading to suboptimal user experience.
Innovation Solution
The electronic device incorporates an actuator, sensor, and projection assembly to identify external objects and spaces, allowing it to move and project media content accordingly, enhancing user experience by adjusting the display location based on identified objects and spaces.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If the electronic device uses a fixed display location for media content, then the device structure is simple, but the user experience is suboptimal and cannot adapt to different contexts
Solution Approach 1:
The electronic device transitions from a fixed display location to a dynamic one by incorporating an actuator that enables the display to move between multiple positions. The processor determines the appropriate display location based on sensor data identifying external objects or spaces, allowing the display to adapt its position dynamically rather than remaining static
Solution Approach 2:
The actuator serves as an intermediary component between the processor and the display, enabling movement control. The sensor acts as another intermediary by providing environmental information to the processor, which then uses this data to determine the optimal display location, creating a chain of intermediaries that enable adaptive behavior
2Ease of operation
If the electronic device projects media content without identifying external objects, then the operation is simple, but the user experience is suboptimal and content may not be displayed on relevant surfaces
Solution Approach 1:
The sensor performs preliminary identification of external objects or spaces before the media content is displayed. This preliminary action allows the processor to determine the appropriate display location in advance, ensuring that content is projected on relevant surfaces rather than arbitrary locations
Solution Approach 2:
The sensor continuously provides feedback about the environment to the processor, which adjusts the display location based on this information. This feedback mechanism ensures that media content is always displayed in contextually appropriate locations while maintaining relatively simple operation
3Adaptability or versatility
If the electronic device moves to the space where media content is obtained, then the display location is optimized, but the device requires additional actuation mechanisms increasing complexity
Solution Approach 1:
The electronic device incorporates an actuator that enables dynamic movement between different display locations. The processor controls the actuator to move the display to the space where media content is obtained, transforming a static display system into a dynamic one that can adapt its position based on environmental context
Applied Scientific Principles
This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.
Function Achieved in This Case
The solution enables dynamic adaptation of media content display, improving user interaction and experience by ensuring content is projected on relevant surfaces and locations, even when initial object identification fails.
Implementation Method 1
a projection assembly comprising light emitting circuitry
Data Source
AI summary
In an electronic device according to an embodiment, the electronic device may include: an actuator configured to move the electronic device, a sensor, a projection assembly including light emitting circuitry, at least one processor, and a memory storing instructions. the instructions, when executed by one or more of the at least one processor, cause the electronic device to, in response to an input for playing a media content stored in the memory, identify an external object included in the media content. the instructions, when executed by one or more of the at least one processor, cause the electronic device to, in a first state in which an external object adjacent to the electronic device is identified, emit a light representing the media content, facing a direction adjacent to the external object, by controlling the projection assembly, based on data of the sensor. The present disclosure relates to a metaverse service for enhancing interconnectivity between a real object and a virtual object. For example, the metaverse service may be provided through a network based on fifth generation (5G) and/or sixth generation (6G).


