Ad Hoc Networking via Mobile Usage Data

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Solution Overview

Problem

Existing social networking technologies require users to invest significant time and effort to identify like-minded individuals, often relying on pre-defined profiles and algorithms that may not accurately match people based on their actual interests and experiences.

Innovation Solution

Ad hoc networking methods that utilize mobile device usage data, such as music downloads, travel trajectories, and shared content, to automatically identify common interests and experiences between users in close proximity, enabling spontaneous connections without the need for pre-defined match criteria.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of time

If traditional social networking algorithms are used to match users based on pre-defined profiles, then matching capability is provided, but significant time and effort are required to identify like-minded individuals

Engineering Contradiction:
Improvetime to identify like-minded individualsVSAvoidefficiency of connection formation
Core Design Contradiction:
Loss of timeVSProductivity

Solution Approach 1:

The system performs preliminary actions by automatically collecting and analyzing usage data from mobile devices (music downloads, travel trajectories, shared content) before users need to connect. This pre-processing of user information enables instant matching when users are in proximity, eliminating the time-consuming profile creation and manual browsing processes of traditional social networking.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system implements self-service by automatically generating user profiles and match recommendations without requiring users to manually input biographical information or configure settings. The mobile device usage data is automatically harvested and processed to create comprehensive user profiles, and the matching algorithm automatically identifies compatible users in proximity, freeing users from configuration tasks.

Inventive Principle:
Principle #25Self-service

2Ease of operation

If pre-defined profiles and match criteria are required, then matching algorithms can function, but users must invest substantial time to configure and fill out profiles

Engineering Contradiction:
Improveease of joining social networkingVSAvoidtime to configure mobile device and profile
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

The system automatically generates user profiles by harvesting usage data from mobile devices without requiring user configuration. The mobile device itself serves as the profile source, automatically providing information about music preferences, travel history, and shared content. Users simply need to opt-in, and the system handles all profile creation and maintenance automatically.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The system extracts relevant user information directly from mobile device usage data rather than requiring users to input it manually. By taking out the profile creation task from the user's responsibility and placing it in the system's automatic processing, the barrier to entry is dramatically reduced while maintaining comprehensive user information.

Inventive Principle:
Principle #2Taking out (Extraction)

3Adaptability or versatility

If matching algorithms are specialized for specific purposes (friendship, business, dating), then targeted connections can be made, but the system becomes limited by these specialized constraints

Engineering Contradiction:
Improveversatility of matching criteriaVSAvoidspontaneity of user action
Core Design Contradiction:
Adaptability or versatilityVSProductivity

Solution Approach 1:

The system implements a universal matching approach that works across all social networking purposes without requiring specialized algorithms for friendship, business, dating, or other specific goals. The core matching mechanism based on usage data similarity and proximity is applicable to any context, allowing users to discover connections for any purpose spontaneously without being constrained by predefined categories.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentEP3110111B1Ad-hoc networking based on content and location
Publication Date: 2018.05.02 APPLE INC
  • EP3110111B1 patent drawingFigure 1
  • EP3110111B1 patent drawingFigure 2A
  • EP3110111B1 patent drawingFigure 2B

AI summary

Methods, program products, and systems for ad hoc networking based on content and location are described. A user of a mobile device can identify another user using another mobile device who is close by, if both users have requested to participate in networking. Common interests and experiences of two or more users located close to each other can be identified from content, including automatically created usage data of the mobile devices. Usage data of a mobile device can be created based on activities performed on the mobile device, a trajectory of the mobile device, or other public data available from the mobile device. Each of the users can be notified that another user having the common interests and experiences is close by. A means of initiating communication can be provided to the users to facilitate communication between the users.