Media Audio Detection for Selective Missed-Segment Replay

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Solution Overview

Problem

Current media playback systems inefficiently handle background conversations, leading to missed segments and excessive resource waste due to indiscriminate rewinding, and existing solutions fail to accurately identify relevant distractions during media consumption.

Innovation Solution

An adaptive system analyzes noise in the presentation environment, comparing spoken words to media metadata to determine relevance, and selectively rewinds media segments only when distractions are identified, with options to disappear over time to minimize resource waste.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Extent of automation

If the system automatically replays media segments when noise exceeds a threshold value, then the automation of replay is improved, but the system becomes over-inclusive and wastes computing resources by rewinding too often

Engineering Contradiction:
Improveautomation of replayVSAvoidcomputing resources waste
Core Design Contradiction:
Extent of automationVSLoss of energy

Solution Approach 1:

The system uses audio detection to monitor the presentation environment and provides feedback by comparing detected words against media metadata to determine relevance. This feedback mechanism allows the system to intelligently distinguish between relevant and irrelevant distractions, enabling automated replay only when necessary rather than relying on simple noise thresholds.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The system changes the parameter for triggering replay from a fixed noise threshold to a dynamic relevance assessment based on word-matching between detected audio and media metadata. This parameter change allows the system to adapt its replay behavior based on the actual content being presented, reducing unnecessary rewinds while maintaining automation.

Inventive Principle:
Principle #35Parameter changes

2Ease of operation

If the system rewinds media content manually based on user input, then the replay is precise to user intent, but the efficiency is reduced due to manual navigation requirements

Engineering Contradiction:
Improvemanual navigationVSAvoidreplay efficiency
Core Design Contradiction:
Ease of operationVSProductivity

Solution Approach 1:

The system performs self-service by automatically detecting audio distractions, determining their relevance to the media content, and initiating replay without requiring manual user input. The system serves itself by using its own audio detection capabilities and metadata comparison to make replay decisions, eliminating the need for manual navigation while maintaining efficiency.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The system uses feedback from audio detection and metadata comparison to automatically trigger replay when relevant distractions are detected. This feedback loop replaces manual user input with automated decision-making, improving productivity while maintaining precision through intelligent relevance assessment.

Inventive Principle:
Principle #23Feedback

3Loss of energy

If the system sets different thresholds based on audio complexity or limits rewinds to important scenes, then the resource waste is reduced, but the system misses rewinding scenes where watchers were distracted but the audio was not complex

Engineering Contradiction:
Improvecomputing resources wasteVSAvoiddetection accuracy
Core Design Contradiction:
Loss of energyVSReliability

Solution Approach 1:

The system performs partial action by selectively triggering replay only when detected words match media metadata, rather than using comprehensive noise thresholds. This partial approach focuses computational resources on relevant distractions only, reducing waste while maintaining reliability through targeted word-matching against content-specific metadata.

Inventive Principle:
Principle #16Partial or excessive action

Solution Approach 2:

The system changes the detection parameter from audio complexity metrics to content-relevance metrics by comparing detected words against media metadata. This parameter change ensures that replay is triggered based on actual relevance to the content being watched, rather than arbitrary thresholds, improving both resource efficiency and detection accuracy.

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS20250254388A1Systems and methods for detecting and analyzing audio in a media presentation environment to determine whether to replay a portion of the media
Publication Date: 2025.08.07 ADEIA GUIDES INC
  • US20250254388A1 patent drawing
  • US20250254388A1 patent drawing
  • US20250254388A1 patent drawing

AI summary

Systems and methods for detecting and analyzing audio in a media presentation environment to determine whether to replay missed portions of media content are disclosed herein. In an embodiment, one or more computing devices detect audio in a media presentation environment. The one or more computing devices determine whether the audio relates to the media being presented. If the audio does not relate to the media being presented, the one or more computing devices cause replaying a portion of the media presentation corresponding to when the audio was being detected.