Adaptive Display Buffering With Gaze-Based Foveal Region Control

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Traditional display systems fail to dynamically adapt to individual user needs and viewing conditions, leading to visual discomfort and potential long-term health issues, particularly in prolonged usage.

Innovation Solution

An adaptive display buffering system comprising an off-screen buffer, content analysis module, gaze estimation module, and content regulator that modifies display data based on user gaze direction and content feature scoring to enhance visual comfort.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Object-affected harmful factors

If traditional display systems present content without dynamic adaptation, then device complexity is reduced, but visual comfort deteriorates

Engineering Contradiction:
Improvevisual discomfortVSAvoidsystem complexity
Core Design Contradiction:
Object-affected harmful factorsVSDevice complexity

Solution Approach 1:

The patent segments the display content into foveal and peripheral regions, applying different processing strategies to each. The foveal region receives high-quality rendering while the peripheral region uses simplified processing, thereby reducing overall system complexity while maintaining visual comfort in critical areas.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent implements local quality by applying different modification methods to different regions of the display. The foveal region undergoes minimal modification to preserve visual acuity, while the peripheral region receives more aggressive modifications to reduce eye strain, optimizing visual comfort without uniformly increasing system complexity.

Inventive Principle:
Principle #3Local quality

2Object-affected harmful factors

If display systems apply sophisticated content modification, then visual comfort is improved, but processing time increases

Engineering Contradiction:
Improveeye strainVSAvoidprocessing time
Core Design Contradiction:
Object-affected harmful factorsVSLoss of time

Solution Approach 1:

By segmenting the display buffer into foveal and peripheral regions, the system applies sophisticated modifications only where necessary (peripheral region) while using simpler processing for the foveal region, thereby reducing overall processing time while still addressing eye strain in the peripheral visual field.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent applies partial action by modifying only the peripheral region content rather than the entire display buffer. This selective approach reduces processing time while still providing sufficient modification to alleviate eye strain in the peripheral visual field where excessive detail is less critical.

Inventive Principle:
Principle #16Partial or excessive action

3Adaptability or versatility

If display systems use static characteristics, then device complexity is reduced, but adaptability to user needs deteriorates

Engineering Contradiction:
Improveadaptability to user needsVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent implements dynamics by dynamically adjusting the display buffer content based on real-time gaze estimation and content analysis. The system adapts to individual user needs by modifying peripheral region content according to current viewing conditions and user characteristics, achieving high adaptability without requiring complete system redesign.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent introduces an intermediary processing layer (the content regulator module) that sits between the original display buffer and the final output. This intermediary dynamically adjusts content based on gaze direction and user needs, providing adaptability while keeping the core display system architecture relatively simple.

Inventive Principle:
Principle #24Intermediary (Mediator)

Data Source

PatentUS20260065424A1Adaptive display buffering system, method, and medium for enhanced visual comfort
Publication Date: 2026.03.05 NANTONG NUOTONG YIMU MEDICAL TECHNOLOGY CO LTD
  • US20260065424A1 patent drawing
  • US20260065424A1 patent drawing
  • US20260065424A1 patent drawing

AI summary

An adaptive display buffering method for enhanced visual comfort includes: original display data is obtained from an off-screen display buffer; an encoded vector is generated based on the original display data, and content feature scoring is performed based on the encoded vector; content features of the original display data are modified based on the content feature scoring and a user gaze direction, and a content regulator applies different modification methods to a foveal region and a peripheral region; and modified display data is stored into an on-screen display buffer. An adaptive display buffering system for enhanced visual comfort is also provided.