Adaptive Gesture Re-engagement Using Dynamic Stringency

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Solution Overview

Problem

Current gesture recognition systems face challenges in determining the clear beginning and end of gestures in touch-free systems, leading to inefficiencies in engaging and re-engaging gesture modes, especially for repetitive inputs.

Innovation Solution

The system detects user gestures by analyzing steady hand positions, hand poses, and changes in direction using depth sensors, image sensors, and ultrasound sensors, allowing for less stringent re-engagement conditions to facilitate rapid successive gestures without requiring full re-engagement for each command.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If the system requires strict gesture conditions for re-engagement, then gesture recognition accuracy is improved, but gesture execution speed deteriorates

Engineering Contradiction:
Improvegesture recognition accuracyVSAvoidgesture execution speed
Core Design Contradiction:
Measurement precisionVSProductivity

Solution Approach 1:

The patent applies dynamics by making the gesture recognition conditions adaptive rather than static. The system dynamically adjusts the stringency of gesture conditions based on the operational context: using stricter conditions for initial engagement and more relaxed conditions for re-engagement. This allows the system to optimize between accuracy and speed depending on the situation, resolving the contradiction between precise recognition and fast execution.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent changes the parameters of gesture recognition by introducing different condition sets for different operational phases. The system uses a first set of stringent parameters for initial gesture detection and a second set of relaxed parameters for subsequent gestures. This parameter switching enables the system to maintain high accuracy when needed while achieving fast execution speed during repetitive operations.

Inventive Principle:
Principle #35Parameter changes

2Ease of operation

If the system uses touch-free gesture detection, then user convenience is improved, but gesture boundary detection capability deteriorates

Engineering Contradiction:
Improveuser convenienceVSAvoidgesture boundary detection
Core Design Contradiction:
Ease of operationVSDifficulty of detecting and measuring

Solution Approach 1:

The patent uses feedback mechanisms to address gesture boundary detection in touch-free systems. By providing visual or haptic feedback when a gesture is recognized, the system creates a closed-loop system where the user can see when their gesture has been detected. This feedback helps users understand gesture boundaries and timing without requiring physical contact, maintaining convenience while improving detection reliability.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The system performs preliminary actions by establishing a gesture mode state before actual gesture execution. Once the system is in gesture mode, it becomes more sensitive to subsequent hand movements, effectively pre-positioning the detection system to recognize gestures more easily. This preliminary state setup helps overcome the difficulty of detecting gesture boundaries in touch-free systems.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentEP2839357B1Rapid gesture re-engagement
Publication Date: 2019.09.04 QUALCOMM INC
  • EP2839357B1 patent drawingFigure 1
  • EP2839357B1 patent drawingFigure 2
  • EP2839357B1 patent drawingFigure 3

AI summary

Systems, methods, apparatuses, and computer-readable media are provided for use with a system configured to detect gestures. In one embodiment, a method includes detecting a first user gesture meeting a first condition to enter a mode of operation. The method may further include exiting the mode of operation. The method may further include detecting a second user gesture meeting a second condition to reenter the mode of operation based on the detecting the first user gesture, wherein the second condition is less stringent than the first condition.