Adaptive User Interface Learning Idiosyncrasies

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Solution Overview

Problem

Current user interfaces are minimally personalized and do not evolve based on user-specific characteristics, habits, and data, limiting their effectiveness and efficiency in user interaction.

Innovation Solution

An intelligent user interface system that includes a knowledge base, sensory engine, thought engine, and interaction engine to learn user idiosyncrasies and collect data, generating thought-based statements to invoke or respond to user actions and adapt the interface for improved interaction.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a user interface uses factory-set defaults for the general population, then it can be deployed quickly with minimal configuration, but it fails to provide personalized experience for individual users

Engineering Contradiction:
Improvepersonalization capabilityVSAvoidinterface complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The user interface automatically collects user data, learns user idiosyncrasies and preferences, and adapts its behavior without requiring explicit user configuration. The system serves itself by autonomously personalizing the interface based on observed user patterns, eliminating the need for complex manual setup while delivering personalized experiences

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The system performs preliminary learning and adaptation actions during initial user interactions, building a knowledge base of user preferences before the user needs personalized features. This allows the interface to be ready with personalized adaptations without requiring later configuration steps

Inventive Principle:
Principle #10Preliminary action

2Adaptability or versatility

If a user interface allows extensive customization options, then it can be highly personalized to user preferences, but it increases the effort required for setup and configuration

Engineering Contradiction:
Improvecustomization capabilityVSAvoidsetup ease
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

Instead of requiring users to manually configure numerous customization options, the system automatically observes user behavior, learns preferences, and configures itself. This eliminates the burden of setup while maintaining extensive customization capabilities through automated adaptation to user idiosyncrasies

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The system continuously monitors user interactions and uses this feedback to automatically adjust interface behavior and preferences. This closed-loop learning process enables extensive personalization without requiring explicit user configuration, as the system self-adjusts based on observed user patterns

Inventive Principle:
Principle #23Feedback

3Productivity

If a user interface is designed for the general population, then it can serve a broad audience, but it cannot effectively adapt to individual user habits and characteristics

Engineering Contradiction:
Improveinteraction efficiencyVSAvoidsystem complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The user interface transitions from a static, one-size-fits-all design to a dynamic system that continuously adapts its behavior based on individual user characteristics. The interface evolves over time by learning user habits and preferences, enabling efficient personalized interactions without requiring a fundamentally complex system architecture

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system automatically collects and analyzes user data to identify individual habits and characteristics, then uses this information to personalize the interface without requiring external intervention or complex configuration management

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS8954356B2Evolution of a user interface based on learned idiosyncrasies and collected data of a user
Publication Date: 2015.02.10 SONY INTERACTIVE ENTERTAINMENT LLC
  • US8954356B2 patent drawing
  • US8954356B2 patent drawing
  • US8954356B2 patent drawing

AI summary

A user interface evolves based on learned idiosyncrasies and collected data of a user. Learned idiosyncrasies and collected data of the user can be stored in a knowledge base. Information from the surrounding environment of the user can be obtained during learning of idiosyncrasies or collection of data. Thought-based statements can be generated based at least in part on the knowledge base and the information from the environment surrounding the user during learning of idiosyncrasies or collection of data. The thought-based statements serve to invoke or respond to subsequent actions of the user. The user interface can be presented so as to allow for interaction with the user based at least in part on the thought-based statements. Furthermore, personality nuances of the user interface can be developed that affect the interaction between the user and the user interface.