Adaptive User Interface for Digital Magazine Onboarding

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Solution Overview

Problem

Users of digital magazine applications are overwhelmed by full access to features, discouraging them from fully enjoying the content due to existing techniques not accounting for user progression in interacting with the application's functionality.

Innovation Solution

A user interface that monitors and categorizes user interactions to determine skill levels, progressively unlocking additional functions based on user progression, allowing for a customized and personalized experience.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If full access to all features is provided to users, then functionality completeness is improved, but user interface complexity and ease of operation deteriorate

Engineering Contradiction:
Improvefunctionality completenessVSAvoiduser interface simplicity
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The patent segments the complete set of application features into multiple skill-level categories (e.g., basic, intermediate, advanced). Users initially access only basic features, and as they progress through the application, additional feature sets are gradually unlocked. This segmentation resolves the contradiction by dividing the overwhelming complete functionality into manageable portions appropriate to user skill levels.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The user interface dynamically adapts its complexity based on user interaction history and demonstrated skill level. The system monitors user behavior and automatically adjusts which features are accessible, transforming the static all-or-nothing interface into a dynamic one that evolves with user proficiency. This dynamic adjustment maintains simplicity for beginners while progressively revealing advanced functionality.

Inventive Principle:
Principle #15Dynamics

2Adaptability or versatility

If all functions are presented to users initially, then adaptability is improved, but device complexity and information overload increase

Engineering Contradiction:
Improvefeature accessibilityVSAvoidinterface element quantity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

Instead of presenting all functions simultaneously (excessive action), the system implements partial action by initially displaying only a subset of features appropriate to the user's skill level. Additional features are revealed progressively as users demonstrate competence, preventing information overload while maintaining eventual access to complete functionality.

Inventive Principle:
Principle #16Partial or excessive action

3Ease of operation

If progressive functionality presentation is implemented, then ease of operation is improved, but onboarding time and process complexity increase

Engineering Contradiction:
Improveuser onboarding smoothnessVSAvoidonboarding duration
Core Design Contradiction:
Ease of operationVSLoss of time

Solution Approach 1:

The system implements self-service onboarding by automatically monitoring user interactions and determining skill levels without requiring manual user input or completion of formal training modules. Users naturally progress through skill levels by using the application, and the system automatically adjusts feature availability based on observed behavior, eliminating the need for time-consuming manual onboarding processes.

Inventive Principle:
Principle #25Self-service

Data Source

PatentUS10268335B2Custom onboarding process for application functionality
Publication Date: 2019.04.23 FLIPBOARD INC
  • US10268335B2 patent drawing
  • US10268335B2 patent drawing
  • US10268335B2 patent drawing

AI summary

A user is presented with a digital magazine through a user interface of his/her client device. By monitoring the user's interactions with the digital magazine or content of the digital magazine, action with the user interface can be used to progress the user to discovery of and access to similarly grouped functionality, e.g., a reader category, a communicator category, and a curator category. For example, each category of user interactions can represent a different set of functions of the digital magazine. Based on the user interactions, a skill level of the user in each of the categories can be determined. One or more functions of the digital magazine can then be selected for presentation to the user based on the user's skill level in each category. The user interface of the digital magazine can then be modified to include the additional functions of the digital magazine, and the digital magazine can be presented to the user.