Adaptive Learning System with Real-Time Student Grouping

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Solution Overview

Problem

Traditional teaching methods in schools often lack adaptability and efficiency, as they do not effectively utilize technology to personalize learning experiences for students, leading to inconsistent knowledge acquisition and assessment.

Innovation Solution

A teaching/learning system that includes a real-time class management module to allocate digital learning objects based on student performance, allowing for adaptive learning by selecting and modifying content in real-time, and integrating assessment into the learning process to ensure personalized education.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If traditional chalk and talk teaching approach is used, then teaching simplicity is maintained, but learning adaptability and efficiency deteriorate

Engineering Contradiction:
Improvelearning adaptabilityVSAvoidteaching system complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The teaching system is segmented into multiple digital learning objects that can be independently selected and allocated to different students based on their individual performance levels. Each learning object represents a discrete unit of content that can be customized for specific student needs, enabling adaptability without requiring complete system complexity.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system dynamically adjusts learning content allocation in real-time based on student performance feedback. The real-time class management module receives performance signals and automatically reallocates learning objects to match student needs, creating a dynamic adaptive learning environment that responds to individual student progress.

Inventive Principle:
Principle #15Dynamics

2Measurement precision

If digital learning objects are allocated to all students simultaneously, then learning coverage is maximized, but individual student performance monitoring deteriorates

Engineering Contradiction:
Improvestudent performance monitoringVSAvoidlearning delivery efficiency
Core Design Contradiction:
Measurement precisionVSProductivity

Solution Approach 1:

The system applies local quality by tailoring specific learning objects to individual student needs based on their performance history. Instead of uniform treatment, each student receives customized learning content aligned with their specific weaknesses and strengths, enabling precise performance monitoring while maintaining efficient parallel delivery through automated allocation.

Inventive Principle:
Principle #3Local quality

Solution Approach 2:

The real-time class management module incorporates feedback mechanisms that continuously monitor student performance signals and adjust learning object allocation accordingly. This feedback loop enables precise tracking of individual student progress while the automated reallocation process maintains high learning delivery efficiency across the entire class.

Inventive Principle:
Principle #23Feedback

3Adaptability or versatility

If real-time performance-based allocation is implemented, then learning personalization is improved, but system response time requirements increase

Engineering Contradiction:
Improvelearning personalizationVSAvoidsystem response time
Core Design Contradiction:
Adaptability or versatilityVSSpeed

Solution Approach 1:

The system performs preliminary actions by pre-defining learning objects and their allocation criteria before actual teaching occurs. Performance thresholds and learning object mappings are established in advance, enabling the system to respond quickly in real-time by simply matching current performance data against pre-established criteria rather than computing allocation decisions during the teaching moment.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The real-time class management module operates autonomously to monitor performance signals and reallocate learning objects without requiring constant external intervention. The system self-adjusts based on incoming performance data, reducing response time requirements by eliminating manual teaching adjustments and enabling automated adaptive learning personalization.

Inventive Principle:
Principle #25Self-service

4Productivity

If multiple learning objects are allocated in parallel, then learning throughput is increased, but student knowledge consistency deteriorates

Engineering Contradiction:
Improvelearning throughputVSAvoidknowledge consistency
Core Design Contradiction:
ProductivityVSStability of the object's composition

Solution Approach 1:

The system changes parameters by adjusting learning object selection based on student performance metrics. When students demonstrate mastery of certain concepts, the system modifies the allocation parameters to provide more challenging material. This parameter adjustment maintains knowledge consistency by ensuring students progress through content at appropriate difficulty levels while enabling high learning throughput through parallel processing of multiple students.

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS9626875B2System, device, and method of adaptive teaching and learning
Publication Date: 2017.04.18 TIME TO KNOW LTD AN ISRAELI CO
  • US9626875B2 patent drawing
  • US9626875B2 patent drawing
  • US9626875B2 patent drawing

AI summary

Device, system, and method of adaptive teaching and learning. A computerized method includes operations performed in order to dynamically group and re-group students based on their monitored progress of interacting with digital educational learning objects; performing dynamic layout of components and elements of a digital learning object by taking into account pedagogic goals, pedagogic priorities or pedagogic significance or elements; allowing a teacher to define differential stop-lines for different groups of students; allowing a teacher to command that all student devices temporarily present a uniform learning object; allowing a content publisher to receive aggregated feedback based on monitored progress; and allowing a content publisher to package the objects as portable stand-alone playback modules.