Adaptive Media Projection Using Object and Location Sensing
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Solution Overview
Problem
Existing electronic devices struggle to dynamically adapt the display of media content based on the user's location and external objects, leading to suboptimal user experience.
Innovation Solution
The electronic device incorporates an actuator, sensor, and projection assembly to identify external objects and spaces, allowing it to move and project media content accordingly, enhancing user experience by adjusting the display location based on sensor data.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If the electronic device uses a fixed display location for media content, then the device structure is simple, but the user experience is suboptimal and cannot adapt to different user locations and external objects
Solution Approach 1:
The electronic device transitions from a fixed display location to a dynamic display system that can adapt to different user locations and external objects. The projection assembly is configured to project media content onto surfaces detected by the sensor, allowing the display location to change dynamically based on real-time environmental perception and user position, thereby resolving the contradiction between adaptability and structural simplicity
Solution Approach 2:
The sensor acts as an intermediary between the user and the display system, detecting external objects and user location to enable adaptive projection. The projection assembly serves as another intermediary, translating the detected spatial information into appropriately positioned visual content, thus achieving adaptability without requiring complex direct control mechanisms
2Ease of operation
If the electronic device projects media content without identifying external objects, then the operation is simple, but the display location is not optimized for user interaction
Solution Approach 1:
The electronic device performs self-service by automatically detecting external objects and user locations through its integrated sensor, then autonomously determining and executing the optimal projection location. This self-service capability maintains operational simplicity for the user while achieving precise display location accuracy, as the system handles the complex detection and decision-making processes automatically
Solution Approach 2:
The sensor provides continuous feedback about external objects and user position to the control system, which then adjusts the projection assembly's output location accordingly. This feedback loop enables the system to maintain accurate display positioning without requiring complex manual operation, as the system automatically responds to environmental and user-based inputs
Data Source
AI summary
In an electronic device according to an embodiment, the electronic device may include: an actuator configured to move the electronic device, a sensor, a projection assembly including light emitting circuitry, at least one processor, and a memory storing instructions. the instructions, when executed by one or more of the at least one processor, cause the electronic device to, in response to an input for playing a media content stored in the memory, identify an external object included in the media content. the instructions, when executed by one or more of the at least one processor, cause the electronic device to, in a first state in which an external object adjacent to the electronic device is identified, emit a light representing the media content, facing a direction adjacent to the external object, by controlling the projection assembly, based on data of the sensor. The present disclosure relates to a metaverse service for enhancing interconnectivity between a real object and a virtual object. For example, the metaverse service may be provided through a network based on fifth generation (5G) and/or sixth generation (6G).


