Temporally Adaptive Media Playback for Seamless Information Delivery

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Solution Overview

Problem

Current media playback technologies often result in incomplete information due to abrupt cut-offs, particularly in situations like commuting or waiting in queues, where media content is not seamlessly adapted to fill the available time, and existing solutions like DVRs are limited to fixed locations and not applicable to mobile devices.

Innovation Solution

A system for temporally adaptive media playback that estimates the time between events, selects and modifies media content, including playback speed, to fill the estimated time, and plays the selected content, compatible with various media platforms, and user or group profiles, allowing for dynamic adjustment of media segments to ensure complete information delivery.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of information

If media playback is used to fill available time, then information delivery is improved, but media content may be cut short when time is insufficient

Engineering Contradiction:
Improveinformation completenessVSAvoidavailable time
Core Design Contradiction:
Loss of informationVSLoss of time

Solution Approach 1:

The system dynamically adjusts media playback parameters including speed, segment selection, and content modification based on real-time estimation of available time. The playback system transitions from static to dynamic operation, continuously adapting to changing time constraints to ensure complete information delivery without abrupt cut-offs.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system changes physical parameters of media playback such as playback speed, segment duration, and content selection based on the estimated available time. By modifying these parameters dynamically, the system ensures that media content fills the available time period completely without being cut short, resolving the contradiction between information completeness and time constraints.

Inventive Principle:
Principle #35Parameter changes

2Loss of time

If multiple short segments are played to fill time, then time utilization is improved, but information depth and recall are reduced

Engineering Contradiction:
Improvetime utilizationVSAvoidinformation depth
Core Design Contradiction:
Loss of timeVSLoss of information

Solution Approach 1:

The system dynamically determines the optimal segment structure based on available time rather than using fixed short segments. When time permits, it plays longer segments with greater information depth; when time is limited, it selectively plays essential segments. This dynamic approach optimizes both time utilization and information depth simultaneously.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system plays only the essential portions of media content that provide critical information, avoiding unnecessary filler material. By being selective about what content to include and exclude, it maximizes information depth within the available time frame, playing neither too little nor excessively long segments.

Inventive Principle:
Principle #16Partial or excessive action

3Loss of information

If DVR is used to record media for time-shifted consumption, then information completeness is improved, but device portability and location flexibility are reduced

Engineering Contradiction:
Improveinformation completenessVSAvoidlocation flexibility
Core Design Contradiction:
Loss of informationVSAdaptability or versatility

Solution Approach 1:

The system replaces the mechanical DVR recording approach with a digital processing system that manipulates media segments through software-based operations including speed adjustment, segment selection, and time-compression techniques. This substitution enables complete information delivery without requiring physical recording devices, thereby achieving location flexibility while maintaining information completeness.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The system provides universal media playback functionality that works across multiple devices and locations, replacing the location-specific DVR system. It can operate on mobile devices, portable players, and fixed installations, providing complete information delivery regardless of location, thus achieving both information completeness and adaptability.

Inventive Principle:
Principle #6Universality (Multi-functionality)

4Loss of time

If media playback speed is increased to fill time, then time utilization is improved, but comprehension and retention are reduced

Engineering Contradiction:
Improvetime utilizationVSAvoidinformation retention
Core Design Contradiction:
Loss of timeVSLoss of information

Solution Approach 1:

The system dynamically adjusts playback speed based on the estimated available time and the importance of different media segments. Critical information segments are played at normal or reduced speed for better comprehension, while less critical segments may be played faster. This dynamic speed adjustment optimizes both time utilization and information retention simultaneously.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system applies different playback speeds to different segments of media content based on their relative importance. Essential information segments receive higher quality treatment with slower playback speeds for better comprehension, while non-essential segments are played faster. This local differentiation of playback quality ensures good retention of critical information while maximizing time utilization.

Inventive Principle:
Principle #3Local quality

Data Source

PatentUS11272264B2System and method for temporally adaptive media playback
Publication Date: 2022.03.08 AT&T INTELLECTUAL PROPERTY I L P
  • US11272264B2 patent drawing
  • US11272264B2 patent drawing
  • US11272264B2 patent drawing

AI summary

Disclosed herein are systems, methods, and computer readable-media for temporally adaptive media playback. The method for adaptive media playback includes estimating or determining an amount of time between a first event and a second event, selecting media content to fill the estimated amount of time between the first event and the second event, and playing the selected media content possibly at a reasonably different speed to fit the time interval. One embodiment includes events that are destination-based or temporal-based. Another embodiment includes adding, removing, speeding up, or slowing down selected media content in order to fit the estimated amount of time between the first event and the second event or to modify the selected media content to adjust to an updated estimated amount of time. Another embodiment bases selected media content on a user or group profile.