Adaptive Pet Treatment System Using Sensory Feedback

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Solution Overview

Problem

Pets often experience emotional and behavioral issues such as fear, stress, and anxiety, which can negatively impact their quality of life and that of their owners, especially when the primary caregiver is not present, and existing solutions do not effectively address these problems without human intervention.

Innovation Solution

A system utilizing specially designed visual, audio, and olfactory content, including color-corrected images, calming music, and specific scents, tailored to the pet's sensory capabilities, to provide emotional and behavioral treatment, with interactive feedback mechanisms to adapt content based on the pet's response.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If specially designed visual, audio, and olfactory content is provided to treat pets, then the pet's emotional and behavioral well-being is improved, but the device complexity increases

Engineering Contradiction:
Improvepet's emotional and behavioral well-beingVSAvoidsystem complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The system is divided into separate functional modules: visual content delivery (display device), audio content delivery (speaker), and olfactory content delivery (aromatizing device). Each module independently provides a specific sensory stimulus, allowing the complex treatment function to be achieved through simpler, specialized components working in coordination.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

A control system acts as an intermediary that receives feedback about the pet's state and automatically selects and delivers appropriate visual, audio, and olfactory content. This intermediary coordinates the multiple content delivery channels, managing the overall system complexity while enabling effective multi-sensory treatment.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Adaptability or versatility

If interactive feedback mechanisms are implemented to adapt content based on pet's response, then the adaptability of treatment is improved, but the measurement precision requirements increase

Engineering Contradiction:
Improvetreatment adaptabilityVSAvoidpet's response detection precision
Core Design Contradiction:
Adaptability or versatilityVSMeasurement precision

Solution Approach 1:

The system dynamically adapts the treatment content based on real-time feedback about the pet's state. The control system adjusts the type, intensity, and combination of visual, audio, and olfactory stimuli according to the pet's current emotional and behavioral condition, enabling versatile and personalized treatment without requiring extremely precise measurement capabilities.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system incorporates feedback mechanisms that monitor the pet's response to treatment and use this information to adjust subsequent content delivery. This feedback loop enables the system to adapt to individual pet needs and treatment effectiveness, improving versatility while managing measurement requirements through practical sensing approaches.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS11540489B2System and method for treating pets
Publication Date: 2023.01.03 PTV MEDIA
  • US11540489B2 patent drawing
  • US11540489B2 patent drawing
  • US11540489B2 patent drawing

AI summary

A system and method for treating pets, the system comprising: a content provider to provide video and audio content adapted for treating a pet; a video and audio output device for playing the video and audio content; and a feedback interface for providing indications to the content provider about behavior of the pet, wherein the content provider is to adapt the provided content according to the received indications. The method comprising playing video and audio content by a video and audio out-put device, the content comprising: an image adapted for treating a pet; and a sound adapted for treating a pet; receiving indications about behavior of the pet; and adapting the played content according to the received indications.