Adaptive Random Number Generator for Player-Influenced Gaming Outcomes
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Solution Overview
Problem
Current gaming systems do not allow players to significantly influence the randomness of game outcomes, limiting player engagement and experience.
Innovation Solution
A gaming system that modifies a random number generator based on player-controlled data, allowing players to influence game outcomes through active or passive inputs, such as selections, actions, or environmental data, thereby making outcomes partially deterministic.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If a standard random number generator is used to determine game outcomes, then the game outcome is completely random and unpredictable, but player engagement and sense of control are reduced
Solution Approach 1:
The patent applies dynamics by making the random number generator adaptive rather than static. The RNG modifies its parameters based on player-controlled data, allowing the system to dynamically adjust between complete randomness and player-influenced outcomes. This resolves the contradiction by enabling the RNG to be fully random when needed while incorporating player input to enhance engagement, thus making the randomness flexible rather than fixed.
Solution Approach 2:
The patent changes the parameters of the random number generator based on player-controlled data. By modifying RNG parameters (such as seed values, selection criteria, or weighting factors) according to player inputs, the system allows players to influence outcomes without completely determining them. This resolves the contradiction by maintaining the essential randomness of the game while incorporating player influence to improve engagement and sense of control.
2Ease of operation
If player-controlled data is used to modify the random number generator, then player influence over game outcomes is increased, but the complexity of the gaming system increases
Solution Approach 1:
The patent applies universality by designing the gaming system to handle multiple functions through a single integrated approach. The random number generator serves both as a source of complete randomness and as a player-influenced outcome determiner, depending on the presence and type of player-controlled data. This multi-functionality resolves the contradiction by allowing the same core system to adapt to different gameplay scenarios without requiring entirely separate mechanisms, thus managing complexity while enabling player influence.
3Adaptability or versatility
If player-controlled data is obtained and used to select among multiple random number generators, then personalized randomness is achieved, but the computational requirements and system complexity increase
Solution Approach 1:
The patent applies preliminary action by pre-configuring multiple random number generators with different characteristics or parameters. When player-controlled data is obtained, the system selects from these pre-prepared options rather than creating new generators on the fly. This resolves the contradiction by preparing the personalized randomness options in advance, reducing the computational burden and system complexity during actual gameplay while still achieving personalized outcomes based on player inputs.
Data Source
AI summary
Gaming systems and methods for employing one or more aspects of player influence to alter or modify one or more parameters of a random generation of one or more game outcomes.


