Adaptive Tile-Based Interface for Inferred User Interest
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Solution Overview
Problem
Current digital experiences, such as online stores and search applications, require users to manually input search terms and filters, which can be tedious and inefficient, especially in interactive platforms or virtual reality environments, as they rely on user knowledge of what to search for and filter by, without inherent intelligence to identify user interests.
Innovation Solution
A computing device with a display and user input receiving means, configured to render tiles based on user interest, where user inputs indicate preferences, allowing the system to adaptively display related tiles, drilling down into specific classifications such as color, brand, or price, to present relevant options efficiently.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If manual search term and filter input is required, then user control over search parameters is improved, but user effort and time consumption increase
Solution Approach 1:
The system automatically performs search and filtering operations without requiring manual user input. The processor monitors user interactions with displayed items and autonomously generates and executes search queries and filter applications based on observed user behavior patterns, allowing the system to serve itself in performing tasks that would otherwise require user effort
Solution Approach 2:
The system continuously monitors user interactions with displayed items and uses this feedback to dynamically adjust search parameters and filter criteria. By tracking which items users view, click, or spend time on, the system refines its understanding of user preferences and automatically updates subsequent search results to better match inferred user interests
2Adaptability or versatility
If traditional search interfaces are used, then system simplicity is maintained, but user experience in virtual reality environments is insufficient
Solution Approach 1:
The user interface dynamically adapts its form and interaction methods based on the detected environment. When operating in virtual reality, the system transforms traditional 2D search interfaces into immersive 3D spatial interfaces where users can navigate and interact with search results through natural gestures and movements, while in conventional environments it maintains familiar 2D interfaces
Solution Approach 2:
The system designs a unified interface framework that functions across multiple platforms and environments including virtual reality, augmented reality, and conventional 2D displays. The same core search and filtering functionality is delivered through environment-appropriate interface manifestations, allowing the system to serve diverse contexts without requiring separate specialized systems
3Quantity of substance
If the system presents all available items, then completeness of information is improved, but user ability to find relevant items decreases
Solution Approach 1:
The system segments the complete set of available items into multiple organized groups based on inferred user interests, item categories, and relevance metrics. Rather than presenting all items in a single undifferentiated list, the processor divides results into themed collections or progressive categories that guide users through increasingly specific or relevant subsets of the full item database
Solution Approach 2:
The system performs preliminary filtering and organization of items before they are presented to the user. By pre-processing the item database according to inferred user preferences, interaction patterns, and relevance criteria, the system prepares optimized subsets of items in advance, so that when items are displayed they are already arranged in the most useful configuration for that specific user context
Data Source
AI summary
The description relates to determining tiles of interest to a user. One example includes a computing device comprising a display, a user input receiving means, and a processing means. The processing means is configured to render on the display a first plurality of tiles each having a respective value of a first classification. The processing means is configured to receive from the user input receiving means a first user input indicating user interest in a first tile of the first plurality of tiles, the first tile having a first value of the first classification. The processing means is configured, in response to receiving the first user input, to render on the display a second plurality of tiles each having a respective value of a second classification and being related to the first tile by having a value of the first classification within a threshold similarity of the first value.


