Adaptive Timer System for Variable Player Pacing
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Solution Overview
Problem
Gaming systems face inefficiencies in managing player wagering time, as static timers fail to accommodate individual players' pacing, leading to wasted time and reduced game engagement.
Innovation Solution
Implementing a variable duration timer that adapts based on players' wagering patterns, adjusting the timer length based on their historical input timing and extension requests to provide a personalized experience.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Loss of time
If a static timer is used for all players, then the system is simple to operate, but it fails to accommodate individual players' pacing leading to wasted time
Solution Approach 1:
The timer duration is made dynamic rather than static. The system automatically adjusts the timer length based on each player's wagering pattern, extending or shortening the time window to match their actual pacing needs. This resolves the contradiction by making the timer adaptive to individual players while maintaining automated operation.
Solution Approach 2:
The system implements feedback loops where player wagering behavior is continuously monitored and used to adjust future timer durations. The timer system learns from player actions (such as when they place wagers relative to timer expiration) and modifies subsequent timer lengths accordingly, eliminating wasted time while keeping the system manageable through automated learning.
2Adaptability or versatility
If a variable duration timer is implemented, then player satisfaction increases, but the system complexity increases
Solution Approach 1:
The timer system serves itself by automatically adjusting its own duration based on player behavior patterns. Rather than requiring manual configuration or complex external control systems, the timer monitors player wagering actions and autonomously modifies its timing parameters, achieving high adaptability with minimal additional system complexity.
Solution Approach 2:
The system changes the timer duration parameter dynamically based on observed player patterns. By modifying this single key parameter automatically rather than redesigning the entire system architecture, the patent achieves versatility and adaptability while keeping the overall system relatively simple.
3Ease of operation
If the timer is extended for slow players, then player satisfaction improves, but game efficiency decreases
Solution Approach 1:
The timer duration is customized for each player based on their individual pace rather than applying a uniform extension to all players. Fast players receive shorter or standard timers while slow players receive extended timers, allowing each player to operate at their comfortable pace without impacting overall game efficiency through blanket time extensions.
Solution Approach 2:
The timer duration is dynamically adjusted for each player based on their real-time wagering behavior. The system identifies whether a player is slow or fast and automatically sets appropriate timer lengths, ensuring that only those who need extended time actually receive it, thereby maintaining high game turnover rates overall while improving individual player experience.
Data Source
AI summary
Gaming systems that employ a timer to make one or more inputs, wherein different amounts of time of the timer are based on different inputs made.


