Adaptive Vibration Control for Immersive Gaming Feedback

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Solution Overview

Problem

The user experience is degraded due to uniform vibration strength across different sound output sections, such as speakers and headphones, which does not align with varying sound strengths, leading to an inconsistent gaming experience.

Innovation Solution

An information processing apparatus that includes a control section to determine the type of sound output section and adjust vibration strength accordingly, ensuring that the vibration strength matches the sound strength, whether it's stronger or weaker, to enhance the user experience.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If uniform vibration strength is applied across all sound output sections, then device complexity is reduced and ease of operation is improved, but user experience deteriorates due to inconsistent sensory feedback

Engineering Contradiction:
Improveease of operationVSAvoiduser experience
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

The vibration strength is made dynamic and adjustable based on the detected sound output section type. The control section automatically adapts the vibration parameters to match the acoustic environment, transitioning from a static uniform vibration mode to a dynamic adaptive mode that enhances user experience while maintaining ease of operation through automated control.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The invention changes the vibration parameters (strength, amplitude) based on the type of sound output section detected. By adjusting the vibration strength parameter to correspond with the acoustic output characteristics, the system achieves consistent sensory feedback across different sound output configurations without requiring manual user adjustment.

Inventive Principle:
Principle #35Parameter changes

2Reliability

If vibration strength is increased to match strong sound output, then user experience is improved through consistent sensory feedback, but energy consumption increases

Engineering Contradiction:
Improveuser experienceVSAvoidenergy consumption
Core Design Contradiction:
ReliabilityVSUse of energy by moving object

Solution Approach 1:

The vibration strength is dynamically adjusted to match the sound output level. When strong sound output is detected, vibration strength is increased to provide consistent sensory feedback. When sound output is weak or absent, vibration strength is reduced, thereby optimizing energy consumption while maintaining user experience consistency.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system changes the vibration strength parameter in response to detected sound output characteristics. By implementing conditional parameter adjustment based on acoustic environment, the system achieves reliable sensory feedback synchronization while avoiding unnecessary energy consumption during low-volume or silent periods.

Inventive Principle:
Principle #35Parameter changes

3Use of energy by moving object

If vibration strength is decreased to conserve energy, then energy consumption is reduced, but user experience deteriorates due to weak or disconnected vibration feedback

Engineering Contradiction:
Improveenergy consumptionVSAvoiduser experience
Core Design Contradiction:
Use of energy by moving objectVSReliability

Solution Approach 1:

The vibration system operates dynamically, adjusting strength based on real-time detection of sound output section activity. This ensures that vibration feedback is strengthened only when needed (during active sound output) and weakened during idle periods, thereby maintaining user experience reliability while optimizing energy consumption through conditional activation.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The vibration strength parameter is conditionally adjusted based on detected sound output characteristics. By implementing threshold-based parameter changes, the system maintains strong vibration feedback during active gaming sessions with sound output while reducing or eliminating vibration during idle periods, thus balancing user experience quality with energy efficiency.

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS20240325908A1Information processing apparatus, information processing method, and program
Publication Date: 2024.10.03 SONY GROUP CORP
  • US20240325908A1 patent drawing
  • US20240325908A1 patent drawing
  • US20240325908A1 patent drawing

AI summary

Provided is an information processing apparatus that includes a control section and a vibration section that vibrates corresponding to reproduction of content. The control section determines a type of a sound output section outputting a sound and changes vibration strength of a vibration section in accordance with the determined type of the sound output section.