Adaptive Vibration Control for Detachable Toy Units

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Existing vibration toys are limited to a single play mode due to preset vibration patterns, lacking versatility.

Innovation Solution

A vibration device with a controller that generates vibrations based on the state of a detachable article attached to the device body, using an identifier to recognize the article and a detector to sense user interactions, allowing for varied vibration modes.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If a preset vibration pattern is used, then the vibration generation is simple and reliable, but the play mode versatility is limited

Engineering Contradiction:
Improveplay mode versatilityVSAvoidvibration control complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The vibration control system transitions from a static preset pattern to a dynamic adaptive system that changes vibration characteristics based on detected usage states. The controller dynamically adjusts vibration parameters including type, intensity, and pattern based on real-time input from detectors, enabling the same device to provide multiple play modes without requiring multiple dedicated vibration mechanisms.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system changes vibration parameters (type, intensity, pattern) based on detected usage states. Different vibration parameters are applied depending on whether the toy is being pushed, pulled, ridden, or used in other modes, allowing a single vibration generator to produce diverse vibration effects through parameter modulation rather than requiring multiple fixed-pattern generators.

Inventive Principle:
Principle #35Parameter changes

2Adaptability or versatility

If multiple vibration modes are implemented, then the play mode versatility is improved, but the device complexity increases

Engineering Contradiction:
Improvevibration mode varietyVSAvoidcontroller and detection system complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

A single vibration generator serves multiple functions by producing different vibration modes through controller modulation. Rather than implementing separate vibration generators for each play mode, the system uses one universal vibration source that can be dynamically controlled to provide various vibration types, intensities, and patterns based on the detected usage state.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system incorporates detectors that monitor the usage state and provide feedback to the controller, which then adjusts the vibration generator accordingly. This feedback loop enables automatic adaptation of vibration characteristics to the current play mode, reducing the need for manual mode selection and simplifying the user interface while maintaining versatility.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS20250381497A1Vibration device and unit
Publication Date: 2025.12.18 KK TOKAI RIKA DENKI SEISAKUSHO
  • US20250381497A1 patent drawing
  • US20250381497A1 patent drawing
  • US20250381497A1 patent drawing

AI summary

A vibration device includes a vibration generator arranged in a device body to generate vibration with the device body that allows for attachment of a detachable article. The vibration device further includes a controller that controls the vibration generator based on a selection signal for switching a vibration mode so that vibration is generated with the device body in accordance with a used state of the detachable article and the device body.