Adaptive On-Screen User Volume Control for Wagering Games

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Solution Overview

Problem

Computerized wagering game systems lack an adaptive volume control mechanism that allows users to adjust the volume according to their preferences while ensuring the system maintains a balance between user flexibility and owner-set master volume, which is not adaptable to changing environments or user preferences.

Innovation Solution

A computerized wagering game system with an adaptive on-screen user volume control that includes both user and master volume settings, where the user can adjust the volume within a limited range, and the master volume adjusts over time based on user preferences, allowing for dynamic volume adjustments based on time of day and user behavior.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If complete user control over volume is provided, then user flexibility is improved, but the system may allow volume settings much higher or lower than the owner desires

Engineering Contradiction:
Improveuser flexibilityVSAvoidowner volume control
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The volume control is segmented into two distinct controls: a master volume control for the owner and a user volume control for players. The master control sets the base volume level that the owner desires, while the user control provides limited adjustment range around that master level. This segmentation allows both owner authority and user flexibility to coexist without conflict.

Inventive Principle:
Principle #1Segmentation

2Reliability

If a variable master control is provided, then owner volume control is improved, but user flexibility for individual preferences or changing conditions is reduced

Engineering Contradiction:
Improveowner volume controlVSAvoiduser flexibility
Core Design Contradiction:
ReliabilityVSAdaptability or versatility

Solution Approach 1:

The system dynamically adapts the master volume control based on observed user behavior. When multiple users consistently adjust the volume in the same direction, the master control automatically shifts to reflect this pattern. This dynamic adjustment maintains owner control while adapting to changing user preferences and environmental conditions over time.

Inventive Principle:
Principle #15Dynamics

3Adaptability or versatility

If the system adapts to different environments and user preferences, then user satisfaction is improved, but the device complexity increases

Engineering Contradiction:
Improveadaptive volume controlVSAvoidvolume control system
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The system incorporates feedback mechanisms that monitor user volume adjustments and environmental conditions. This feedback drives automatic adaptation of the master volume control, allowing the system to learn and adjust to different environments and user preferences without requiring complex manual configuration or intervention.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS8100762B2Wagering game adaptive on-screen user volume control
Publication Date: 2012.01.24 LNW GAMING INC
  • US8100762B2 patent drawing
  • US8100762B2 patent drawing
  • US8100762B2 patent drawing

AI summary

A computerized wagering game system includes a gaming module comprising a processor and gaming code which is operable when executed on the processor to conduct a wagering game on which monetary value can be wagered, and an audio channel coupled to an adaptive on-screen user volume control. The volume control comprises a user setting and a master setting, wherein the user volume setting is operable to adjust the system volume over a limited volume range near the master volume setting, and wherein the master volume is operable to change over time based on user volume settings.