Adjustable Flying Disc Game Kit with Interchangeable Bases
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Solution Overview
Problem
There is a need for novel games and equipment that facilitate new forms of entertainment, physical fitness, and social interaction, as existing flying object games lack variety and adaptability to different playing surfaces and player skill levels.
Innovation Solution
A game kit comprising adjustable poles, target objects, and flying discs that can be configured for various playing scenarios, including interchangeable bases and height adjustments, allowing for customizable gameplay on different surfaces and accommodating different player skills, with rules that can be modified to suit different player numbers and skill levels.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If a flying object game uses a fixed pole and target object setup, then the game structure is simple, but the game lacks adaptability to different playing surfaces and player skill levels
Solution Approach 1:
The pole is divided into multiple segments that can be adjusted to different heights, allowing the game to adapt to various skill levels and playing conditions while maintaining a relatively simple overall structure
Solution Approach 2:
The game equipment is designed with universal features including interchangeable bases for different surfaces (grass, asphalt, indoor), adjustable pole heights, and configurable target objects, enabling one set of equipment to serve multiple game variations and playing environments
2Adaptability or versatility
If the pole and target object are permanently fixed, then the equipment is stable, but the game cannot be adapted to different surfaces like asphalt
Solution Approach 1:
Multiple interchangeable bases are provided designed for different surfaces including grass stakes and asphalt bases with flat bottoms, allowing the same pole and target object to be reliably used across various playing surfaces without modification
Solution Approach 2:
The system allows dynamic reconfiguration by swapping bases and adjusting pole heights based on the playing surface requirements, transitioning from a static fixed setup to a dynamically adaptable structure that maintains stability for each specific surface type
3Adaptability or versatility
If the game uses fixed difficulty levels, then the game rules are simple, but the game cannot accommodate different player skill levels
Solution Approach 1:
The pole height is made adjustable with multiple segment configurations, allowing the target height to be dynamically changed to match different skill levels, transforming a static difficulty setting into an adaptable system
Solution Approach 2:
The physical parameter of pole height can be changed to create different difficulty levels, allowing players of varying skill levels to compete equitably while keeping the basic game rules simple and unchanged
Data Source
AI summary
Methods and devices, including kits, are disclosed herein for playing a flying disc game. For instance, some aspects are directed to kits for playing flying disc game that can include one or more poles (e.g., two), one or more target objects (e.g., two), and/or a flying disc. The pole can be insertable into a ground surface, or can optionally be inserted into a free standing base. The target object can be detachably placed on the a target support of the pole, which can be dislodged by a player throwing the flying disc at the target object. Various configurations for the poles, target objects, and flying disc are discussed. As well, a method for playing a flying disc game, (e.g., one using some assembly of the equipment disclosed) is also revealed.


