Adjustable Graphic for Quantifying Subjective Experience

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Solution Overview

Problem

Existing methods for quantifying subjective experiences, such as those using emoticons and graphics, face challenges in comparison and processing due to lack of standardization and accuracy in representation.

Innovation Solution

A method and apparatus that utilize an adjustable graphic, continuously adjustable between differing states, with a selector position independent of the graphic's position, allowing for real-time adjustment and simultaneous processing to determine a scaled value, enabling compilation and distribution of quantified data.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If traditional emoticons and graphics are used to represent subjective experiences, then the representation is simple and easy to understand, but the quantification and comparison between different experiences are difficult

Engineering Contradiction:
Improvequantification accuracyVSAvoidsystem complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The patent transforms the subjective experience representation from discrete graphical emoticons to continuous adjustable parameters. The adjustable graphic can be continuously modified along a spectrum between different emotional states, and the selector position provides a precise quantitative parameter. This parameter change enables accurate measurement and comparison of subjective experiences while maintaining visual intuitiveness through the graphic representation.

Inventive Principle:
Principle #35Parameter changes

2Productivity

If graphical representations are used to express emotions, then the emotional state is visually representable, but the data cannot be easily processed or compared

Engineering Contradiction:
Improvedata processing efficiencyVSAvoidinformation standardization
Core Design Contradiction:
ProductivityVSLoss of information

Solution Approach 1:

The patent segments the graphical representation into two independent components: the visual graphic element and the quantitative selector parameter. This segmentation allows the graphic to maintain its visual communication function while the selector parameter provides structured, processable data. The independent selector position can be easily compiled, stored, and analyzed without losing the contextual information provided by the graphic representation.

Inventive Principle:
Principle #1Segmentation

3Measurement precision

If a selector position is coupled to the graphic position, then the interface is simpler, but the adjustment precision and independence of control are reduced

Engineering Contradiction:
Improveselection precisionVSAvoidinterface simplicity
Core Design Contradiction:
Measurement precisionVSEase of operation

Solution Approach 1:

The patent introduces an independent dimension for the selector parameter that is separate from the graphic's spatial position. The selector operates along a quantitative scale dimension rather than being constrained by the graphic's visual placement. This dimensional separation allows precise selection and independent adjustment of the parameter while maintaining a clean, simple interface layout where the graphic and selector can be positioned independently for optimal usability.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

Data Source

PatentUS9959011B2Methods, apparatuses, and computer program products for quantifying a subjective experience
Publication Date: 2018.05.01 VIIZBI INT INC
  • US9959011B2 patent drawing
  • US9959011B2 patent drawing
  • US9959011B2 patent drawing

AI summary

The present disclosure relates to quantification of subjective experiences. A method for quantifying a subjective experience may include outputting an adjustable graphic that is continuously adjustable between differing states. The position of a selector may be manipulated to cause the adjustable graphic to be substantially simultaneously manipulated between the differing states to produce an adjusted graphic. Thus, a user may match the adjustable graphic to his or her subjective experience regarding a particular topic. The position of the adjustable graphic may be stationary, and thus independent of the position of the selector. A scaled value corresponding to the adjusted graphic may be calculated to quantify the subjective experience.