Adjustable Screen Mechanism for Multigame Table Panels
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Solution Overview
Problem
Existing multigame tables face challenges in screen positioning, which can impair clarity and player privacy, and lack adaptability to different player groups and game situations, affecting operating comfort and game experience.
Innovation Solution
The screens are adjustable in multiple axes, including tilting, pivoting, and translation, with an actuator unit for motorized adjustment and a presetting device for automatic positioning based on player identification, allowing customizable and dynamic screen positioning in response to game events.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If screens are made adjustable and protrude from the device panel, then player privacy and viewing comfort are improved, but device clarity and surface planarity are impaired
Solution Approach 1:
The screen is designed to be dynamically adjustable between a retracted position (flush with or below the device panel surface) and an extended position (protruding from the panel). This dynamic positioning allows the device to switch between a clean, planar appearance when the screen is not in use and a functional state with improved viewing angles and privacy when the screen is extended.
2Adaptability or versatility
If screens are fixed in position, then device structure is simple, but adaptability to different players and game situations is reduced
Solution Approach 1:
The screen incorporates multiple adjustment mechanisms including tilting about horizontal transverse axes, pivoting about vertical axes, and translation perpendicular to the panel surface. These dynamic adjustments allow the screen to adapt to different player positions, lighting conditions, and game situations while maintaining a relatively compact integrated structure when in the retracted position.
3Shape
If screens are lowered into the device panel, then device surface planarity is improved, but screen accessibility and visibility are reduced
Solution Approach 1:
The screen is designed with a transverse axis tilting mechanism that allows it to pivot from a retracted position (lowered into or flush with the device panel) to an extended viewing position. This dynamic movement enables the screen to maintain a clean, planar device surface when not in use while providing full accessibility and visibility when extended for gameplay.
Data Source
AI summary
The present invention relates generally to a gaming and/or entertainment device having at least one screen which is adjustably arranged at a device panel. In this respect, the invention in particular relates to a multigame table having a plurality of player positions at which one respective screen is arranged at a table panel and/or desk panel. In accordance with the invention, the at least one screen is adjustable between a lowered position lowered into the device panel substantially without projecting over the device panel and an operating position protruding out of the device panel. The lowered position can in particular serve as an idle position in which the respective screen is so-to-say not in the way and a substantially planar device surface, in particular a table surface, can be provided. In the named lowered position, the screen can optionally be lowered beneath the device panel and the corresponding cut-out can be closed by a cover. Preferably, however, the screen in the named lowered position is lowered substantially flush with the panel surface.


