Autonomous Vehicle Three-Point Turn Obstacle Adaptation

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Solution Overview

Problem

Existing methods for performing a three-point turn in autonomous driving vehicles are inefficient, particularly in complex scenarios with obstacles, as they rely on rule-based parameters and lack effective speed management during turn sections.

Innovation Solution

The system determines the type and motion of obstacles within a predetermined proximity and calculates the wait time based on obstacle factors, using preconfigured expected wait time curves to decide when to end one turn section and start another, optimizing the three-point turn process.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If rule-based methods with specific parameters are used for three-point turn, then the control logic is simple, but the system cannot efficiently handle complex scenarios with many obstacles

Engineering Contradiction:
Improveability to handle complex scenariosVSAvoidcontrol system complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The three-point turn process is divided into multiple turn sections (first turn section, second turn section, third turn section), each with specific entry conditions and exit conditions. This segmentation allows the system to handle complex scenarios by breaking them down into manageable discrete steps with clear decision points.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system dynamically adjusts the three-point turn execution based on real-time obstacle detection and classification. Different obstacle types (pedestrian, vehicle, bicycle) trigger different time thresholds and wait times, making the control system adaptive rather than static. The speed threshold and wait time parameters are dynamically determined based on obstacle factors.

Inventive Principle:
Principle #15Dynamics

2Productivity

If the vehicle moves quickly through turn sections, then productivity is improved, but safety is compromised when obstacles are present

Engineering Contradiction:
Improveturn execution speedVSAvoidsafety in obstacle scenarios
Core Design Contradiction:
ProductivityVSReliability

Solution Approach 1:

The system continuously monitors vehicle speed, obstacle presence, and turn section progress to determine when to end one turn section and start another. The exit conditions for each turn section include checking if vehicle speed is below a threshold and if the vehicle has traveled a predetermined distance, providing feedback-based control that balances speed and safety.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The system determines obstacle types and calculates appropriate wait times before executing turn sections. By pre-determining the appropriate time thresholds based on obstacle classification, the system prepares safety parameters in advance, allowing quick execution when safe while preventing accidents when obstacles are present.

Inventive Principle:
Principle #10Preliminary action

3Reliability

If the vehicle waits longer for obstacles to clear, then safety is improved, but the time to complete the three-point turn increases

Engineering Contradiction:
Improvesafety with obstaclesVSAvoidturn completion time
Core Design Contradiction:
ReliabilityVSLoss of time

Solution Approach 1:

The system changes the time threshold parameter based on the type of obstacle detected. Different obstacle types (pedestrian, vehicle, bicycle) have different associated time thresholds, allowing the system to wait appropriately for each obstacle type without using a conservative fixed wait time for all scenarios. This optimizes the balance between safety and efficiency.

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS11242057B2Method for optimizing three-point turn of autonomous driving vehicles
Publication Date: 2022.02.08 BAIDU USA LLC
  • US11242057B2 patent drawing
  • US11242057B2 patent drawing
  • US11242057B2 patent drawing

AI summary

In one embodiment, it is determined that a speed of an autonomous driving vehicle (ADV) is below a predetermined speed threshold during a current turn section of a three-point turn, where the three-point turn includes at least three turn sections. In response, detecting an obstacle within a predetermined proximity of the ADV, determining a type of obstacle. An amount of time during which the speed of the ADV remains below the predetermined speed threshold is determined. It is determined whether the amount of time is greater than a time threshold corresponding to the type of the obstacle. If the amount of time is greater than the time threshold, the current turn section is ended and a next turn section is started.