Adversarial Trajectory Generation for Robust Vehicle Prediction

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Solution Overview

Problem

Current methods for generating realistic trajectories for autonomous vehicle planning are inadequate, as existing techniques fail to effectively challenge and improve the robustness of neural network models used in predicting vehicle trajectories, leading to potential unsafe driving behaviors.

Innovation Solution

The implementation of an adversarial dynamic optimization module that uses differentiable dynamic models to generate adversarial trajectories, which are designed to challenge and test the robustness of trajectory prediction models by modifying control actions and optimizing adversarial control actions to mimic real-world driving behaviors, thereby enhancing the accuracy and reliability of trajectory predictions.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If traditional trajectory generation methods are used, then the trajectory prediction model appears to perform adequately, but the model's robustness is insufficient and unsafe driving behaviors may occur

Engineering Contradiction:
Improvemodel robustnessVSAvoidunsafe driving behaviors
Core Design Contradiction:
ReliabilityVSObject-affected harmful factors

Solution Approach 1:

The patent applies preliminary anti-action by generating adversarial trajectories before deployment that are specifically designed to challenge and expose weaknesses in the trajectory prediction model. These adversarial examples are created in advance to prevent the model from failing in real-world scenarios, thereby improving robustness against unsafe driving behaviors.

Inventive Principle:
Principle #9Preliminary anti-action

Solution Approach 2:

The patent converts the harmful factor of adversarial trajectories (which can cause model failure) into a beneficial training tool. By using these challenging trajectories during the training phase, the model learns to handle edge cases and becomes more robust, transforming potential harm into improved safety and reliability.

Inventive Principle:
Principle #22Blessing in disguise (Convert harm into benefit)

2Reliability

If more realistic trajectories are generated to challenge the model, then model robustness improves, but the complexity of trajectory generation increases

Engineering Contradiction:
Improvemodel robustnessVSAvoidtrajectory generation complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The patent replaces complex manual or rule-based trajectory generation methods with a neural network-based system. The neural network learns to generate realistic and challenging trajectories automatically from data, substituting mechanical complexity with a more efficient learned model that can produce diverse adversarial examples without requiring complex generation logic.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

3Measurement precision

If adversarial trajectories are generated to test model robustness, then evaluation comprehensiveness improves, but computational resources required increase

Engineering Contradiction:
Improveevaluation comprehensivenessVSAvoidcomputational resources
Core Design Contradiction:
Measurement precisionVSUse of energy by moving object

Solution Approach 1:

The patent performs adversarial trajectory generation and model evaluation in advance during the training phase, rather than requiring extensive computational resources during deployment. By pre-generating challenging test cases and evaluating model robustness beforehand, the system achieves comprehensive evaluation without consuming excessive computational resources during real-time operation.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS20240017745A1Trajectory generation
Publication Date: 2024.01.18 NVIDIA CORP
  • US20240017745A1 patent drawing
  • US20240017745A1 patent drawing
  • US20240017745A1 patent drawing

AI summary

Apparatuses, systems, and techniques to generate trajectory data for moving objects. In at least one embodiment, adversarial trajectories are generated to evaluate a trajectory prediction model and are based, at least in part, on a differentiable dynamic model.