Aerosol Video Playback Using Grid Vectors and Brightness Interpolation

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Solution Overview

Problem

Existing game content playback systems struggle to render high-quality videos of aerosols like clouds, fog, haze, and gas due to limited computer resources, particularly in devices like smartphones, which lack sufficient computing power and storage capacity.

Innovation Solution

A content-video playback program and device that employs a video playback processing unit to extract and interpolate image data from a compressed video file, using grid vectors to minimize computational load, allowing for high-quality rendering of atmospheric effects with reduced resource consumption.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Manufacturing precision

If volume rendering with multiple scattering is used to render clouds, then rendering quality is improved, but computational load increases significantly

Engineering Contradiction:
Improvecloud rendering qualityVSAvoidcomputational load
Core Design Contradiction:
Manufacturing precisionVSPower

Solution Approach 1:

The patent segments the cloud rendering process into two distinct phases: an offline pre-computation phase that calculates multiple scattering effects and stores them in volume data, and an online real-time phase that simply retrieves and displays the pre-computed data. This segmentation allows the computationally intensive multiple scattering calculations to be performed once during pre-processing, while real-time rendering uses minimal computational resources.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent performs the computationally intensive multiple scattering calculations in advance during an offline pre-computation phase, storing the results in pre-computed volume data. This preliminary action eliminates the need to perform complex calculations during real-time rendering, thereby reducing computational load while maintaining high rendering quality.

Inventive Principle:
Principle #10Preliminary action

2Speed

If real-time rendering with GPU is used, then rendering speed is improved, but rendering quality for wide landscapes is insufficient

Engineering Contradiction:
Improverendering speedVSAvoidcloud rendering quality
Core Design Contradiction:
SpeedVSManufacturing precision

Solution Approach 1:

The patent performs complex multiple scattering calculations in advance during offline pre-computation, storing results in volume data that can be quickly retrieved and rendered in real-time. This preliminary action enables both high rendering speed and high rendering quality to be achieved simultaneously.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent creates pre-computed volume data that serves as a copy of the complex scattering information, which can be efficiently stored and rapidly retrieved during real-time rendering. This copying approach allows the system to avoid repeating complex calculations while maintaining visual fidelity.

Inventive Principle:
Principle #26Copying

3Manufacturing precision

If high-quality cloud videos are played back, then visual quality is improved, but computer resource consumption increases

Engineering Contradiction:
Improvevideo qualityVSAvoidcomputer resource consumption
Core Design Contradiction:
Manufacturing precisionVSUse of energy by moving object

Solution Approach 1:

The patent pre-computes cloud video data offline with full visual quality, then stores it for efficient playback. During actual playback, the system simply retrieves and displays the pre-rendered frames with interpolated motion vectors, consuming minimal computational resources while maintaining high visual quality.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent creates a copy of the high-quality cloud video data in advance, storing it in a format optimized for efficient playback. This allows the system to play back visually stunning cloud videos without requiring high computational resources during runtime.

Inventive Principle:
Principle #26Copying

Data Source

PatentUS12539465B2Content-video playback program, content-video playback device, content-video playback method, content-video-data generation program, and content-video-data generation device
Publication Date: 2026.02.03 CYGAMES INC
  • US12539465B2 patent drawing
  • US12539465B2 patent drawing
  • US12539465B2 patent drawing

AI summary

In order to provide a content-video playback program, a content-video playback device, a content-video playback method, a content-video-data generation program, and a content-video-data generation device that are capable of playing back a high-quality video of aerosols in the atmosphere, such as cloud, fog, haze, steam, and gas, with less computer resources, a video playback processing unit that plays back a compressed video data generates video data, with high reproducibility, through only simple calculation processing in which items of grid-cell image data are moved by grid vectors, and brightness interpolation calculation processing is performed.