Agenda Driven User Interface Control for Conference Systems

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Solution Overview

Problem

Existing metaverse environments for online meetings are not optimized for various meeting scenarios, leading to inefficiencies due to preset environments that may not accommodate different types of agenda items, causing disruptions and inefficiencies in user engagement and resource utilization.

Innovation Solution

A system that performs contextual determination to automatically select and apply suitable 2D or 3D user interface constructs based on the meeting agenda, dynamically changing the user interface to enhance user engagement and interaction efficiency by providing appropriate environments for each agenda item.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of manufacture

If preset virtual environments are used for online meetings, then the meeting structure is simple to establish, but the environment cannot adapt to different agenda items and meeting scenarios

Engineering Contradiction:
Improveease of environment setupVSAvoidadaptability to different meeting scenarios
Core Design Contradiction:
Ease of manufactureVSAdaptability or versatility

Solution Approach 1:

The system dynamically transitions between 2D and 3D user interface environments based on the meeting agenda items. During presentations, it uses 2D interfaces for focused content viewing, while during social gatherings or brainstorming sessions, it switches to 3D virtual environments for enhanced interaction. This dynamic adaptation resolves the contradiction by making the environment flexible rather than static.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system implements a universal meeting platform that can accommodate multiple agenda item types (presentations, social gatherings, brainstorming sessions, Q&A) within a single integrated environment. By providing both 2D and 3D interface modes and allowing seamless transitions between them, the system eliminates the need for separate preset environments for different meeting scenarios.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Adaptability or versatility

If users manually switch between different virtual environments for different agenda items, then each environment can be optimized for its specific purpose, but the meeting flow is disrupted and computing resources are wasted

Engineering Contradiction:
Improveenvironment optimization for specific purposesVSAvoidmeeting flow efficiency
Core Design Contradiction:
Adaptability or versatilityVSProductivity

Solution Approach 1:

The system automatically determines the appropriate user interface environment based on the current agenda item and transitions users without manual intervention. The contextual determination system monitors the meeting progress and autonomously switches between 2D and 3D environments, eliminating the need for users to manually exit and re-enter different virtual spaces while maintaining optimized environments for each agenda item type.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The system pre-configures multiple user interface environments (2D and 3D) in advance and prepares them for seamless transitions. By having environments ready and pre-optimized for different agenda item types, the system can switch between them instantly when agenda items change, preventing meeting disruptions and maintaining continuous productivity.

Inventive Principle:
Principle #10Preliminary action

3Productivity

If a single 2D interface is used throughout the meeting, then the meeting flow remains continuous, but user engagement and interaction efficiency decrease for certain agenda items

Engineering Contradiction:
Improvemeeting flow continuityVSAvoiduser engagement and interaction efficiency
Core Design Contradiction:
ProductivityVSEase of operation

Solution Approach 1:

The system dynamically adjusts the user interface dimensionality (2D or 3D) based on the agenda item requirements. During presentations, it maintains 2D interfaces for continuous flow and focused content viewing. During social gatherings or collaborative activities, it transitions to 3D virtual environments that enhance user engagement and interaction efficiency, thus adapting to different operational needs while maintaining overall meeting continuity.

Inventive Principle:
Principle #15Dynamics

4Ease of operation

If 3D virtual environments are used for all meeting scenarios, then user engagement is enhanced, but the environments become overly complex and resource-intensive for simple agenda items

Engineering Contradiction:
Improveuser engagementVSAvoidenvironment complexity and resource consumption
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The system applies different interface complexities to different parts of the meeting based on agenda item requirements. For simple agenda items like presentations or Q&A sessions, it uses lightweight 2D interfaces that are less resource-intensive. For agenda items requiring enhanced interaction like social gatherings or brainstorming sessions, it activates full 3D virtual environments. This localized application of complexity ensures user engagement is enhanced only where necessary while reducing overall system resource consumption.

Inventive Principle:
Principle #3Local quality

Data Source

PatentUS12056665B2Agenda driven control of user interface environments
Publication Date: 2024.08.06 MICROSOFT TECHNOLOGY LICENSING LLC
  • US12056665B2 patent drawing
  • US12056665B2 patent drawing
  • US12056665B2 patent drawing

AI summary

The disclosed techniques enable systems to provide agenda driven control of user interface environments. A conference system can perform a contextual determination and automatically select and apply a suitable corresponding 2D or 3D user interface construct for the conference participants. The system can also cause client endpoints to switch display between 2D and 3D settings using different user interface constructs. A system can perform contextual determination utilizing a meeting agenda and identify a meeting type based on agenda items such as: a Financial Report, a Brainstorming Session, and a Social Gathering. In response, the system automatically applies proper 2D and 3D constructs with scenes suitable for each agenda item: a conference hall with large presentation screens for the Report, a virtual room with a whiteboard for the Brainstorming Session, and a virtual room with a party theme for the Social Gathering.