Agent Graph Model for In-Context Adaptation

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Solution Overview

Problem

Reinforcement learning systems face challenges in quickly and accurately generating a graph model of an environment with unknown state transitions, limiting their ability to generalize across various tasks without re-training the neural network.

Innovation Solution

The implementation of an agent control system that uses a graph model generated based on past interactions with the environment, leveraging a neural network to process context data and facilitate in-context adaptation, allowing for fast and accurate representation of state transitions and improved task performance.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If reinforcement learning systems use traditional neural network training methods to model environment state transitions, then the model accuracy improves, but the time required to generate the model and adapt to new tasks increases significantly

Engineering Contradiction:
Improvemodel accuracyVSAvoidmodel generation time
Core Design Contradiction:
Measurement precisionVSLoss of time

Solution Approach 1:

The system pre-trains the neural network on a diverse set of synthetic environments and task types before deployment. This preliminary training equips the network with generalizable knowledge about environment dynamics, allowing it to quickly adapt to specific tasks through in-context learning without requiring extensive task-specific training time

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent introduces a graph model as an intermediary representation that captures environment state transitions in a structured format. This graph model serves as a bridge between the neural network's predictions and the actual environment dynamics, enabling more efficient learning and adaptation by organizing information in a way that facilitates faster inference and generalization

Inventive Principle:
Principle #24Intermediary (Mediator)

2Reliability

If the neural network is re-trained for each new reinforcement learning task to achieve accurate performance, then the task performance improves, but the adaptability and versatility of the system decreases

Engineering Contradiction:
Improvetask performanceVSAvoidgeneralization capability
Core Design Contradiction:
ReliabilityVSAdaptability or versatility

Solution Approach 1:

The neural network is designed with a universal architecture that can handle multiple types of reinforcement learning tasks and environment types simultaneously. Through pre-training on diverse synthetic data and in-context adaptation mechanisms, the single model performs multiple functions across different tasks without requiring task-specific retraining, thereby maintaining both high performance and broad adaptability

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system implements in-context adaptation where the neural network receives feedback from recent interactions with the environment (through the graph model updates) and adjusts its predictions accordingly. This feedback mechanism allows the model to learn task-specific patterns on-the-fly while maintaining its generalizable knowledge, achieving accurate performance across different tasks without retraining

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS20240256884A1Generating environment models using in-context adaptation and exploration
Publication Date: 2024.08.01 GDM HOLDING LLC
  • US20240256884A1 patent drawing
  • US20240256884A1 patent drawing
  • US20240256884A1 patent drawing

AI summary

Methods, systems, and apparatus, including computer programs encoded on computer storage media, for controlling an agent interacting with an environment to perform a task. In one aspect, one of the methods include: maintaining context data; receiving a current observation characterizing a current state of the environment; generating a current graph model that represents the environment; selecting, from a possible set of actions and using the current graph model, a current action to be performed by the agent in response to the current observation; controlling the agent to perform the selected current action to cause the environment to transition from the current state into a new state; and updating the context data to include (i) data identifying the selected current action and (ii) a new observation characterizing the new state of the environment.