Contact Center Agent Skill Enablement Optimization

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Solution Overview

Problem

Contact centers face challenges in efficiently routing customer interactions to agents with the appropriate skills, often connecting users to agents with inferior proficiency due to the unavailability of more skilled agents, leading to suboptimal performance metrics like average speed of answer (ASA).

Innovation Solution

A system and method that utilize simulations to determine optimal cross-skill enablement levels for agents, creating a lookup table to adjust agent skills in real-time or during configuration, based on various assumptions about agent skills, incoming interaction rates, and handling times, to reduce the number of agents required to meet performance levels, such as ASA.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Loss of time

If the contact center routes users to the first available agent regardless of skill level, then the average speed of answer is improved, but the service quality deteriorates due to inferior proficiency

Engineering Contradiction:
Improveaverage speed of answerVSAvoidservice quality
Core Design Contradiction:
Loss of timeVSReliability

Solution Approach 1:

The system dynamically changes the skill enablement parameter for agents based on real-time conditions. When highly skilled agents are unavailable, the system adjusts the cross-skill enablement level to allow less skilled agents to handle calls, thereby maintaining service speed while managing the quality trade-off through parameter adjustment rather than fixed rules

Inventive Principle:
Principle #35Parameter changes

Solution Approach 2:

The routing system transitions from static skill-based routing to dynamic routing that adapts to real-time agent availability and workload conditions. The cross-skill enablement level is not fixed but varies dynamically based on the number of available agents and their current state, allowing the system to optimize between speed and quality continuously

Inventive Principle:
Principle #15Dynamics

2Reliability

If the contact center waits for highly proficient agents to become available, then service quality is improved, but the average speed of answer deteriorates

Engineering Contradiction:
Improveservice qualityVSAvoidaverage speed of answer
Core Design Contradiction:
ReliabilityVSLoss of time

Solution Approach 1:

Instead of waiting for the optimal condition (highly skilled agent availability), the system takes partial action by allowing cross-skill routing to less skilled agents when necessary. This partial compromise on skill matching prevents excessive waiting time while still attempting to maintain reasonable service quality through the cross-skill mechanism

Inventive Principle:
Principle #16Partial or excessive action

3Reliability

If more agents are hired to ensure high proficiency coverage, then service quality is improved, but the cost and number of agents required increases

Engineering Contradiction:
Improveservice qualityVSAvoidnumber of agents
Core Design Contradiction:
ReliabilityVSQuantity of substance

Solution Approach 1:

The system makes agents multi-functional by enabling cross-skill capabilities. Agents can handle multiple skill types beyond their primary specialization, allowing the same agent pool to serve multiple functions and reducing the need to hire additional specialized agents for each skill category

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The system changes the operational parameter of agent skill enablement to allow agents to work outside their primary skill area when needed. This parameter change enables existing agents to cover multiple skill categories, reducing the quantity of agents required while maintaining service quality through flexible skill allocation

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS10110747B2Activities assignment optimization for multi-skill contact center
Publication Date: 2018.10.23 GENESYS CLOUD SERVICES INC
  • US10110747B2 patent drawing
  • US10110747B2 patent drawing
  • US10110747B2 patent drawing

AI summary

A system and method for setting agent cross skill enablement levels in a contact center. In one embodiment, a series of simulations is performed to determine optimum cross skill enablement levels for various circumstances, e.g., the number of agents, the proficiency of each agent at each of a number of skills, and the rates of incoming interaction requests requiring each of various skills. A lookup table is created which is subsequently used, during configuration of the contact center prior to operation, or in real time during operation, to adjust agent cross skill enablement levels.