AI Audio Presentation System for Acoustic Environment Analysis

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Solution Overview

Problem

Current audio presentation systems on personal computing devices offer only binary options for audio information, either canceling all external signals or interrupting ongoing audio content with notifications, leading to missed important information and user distraction.

Innovation Solution

A method using an on-device artificial intelligence system that generates an audio presentation by analyzing the acoustic environment and events, determining appropriate times to incorporate audio signals associated with events into the user's environment, employing various intervention tactics to minimize disruption.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If noise-canceling mode is used to block external signals, then audio content quality is improved, but important external audio information is lost

Engineering Contradiction:
Improveaudio content qualityVSAvoidexternal audio information
Core Design Contradiction:
ReliabilityVSLoss of information

Solution Approach 1:

The patent introduces an intermediary system that sits between the noise-canceling audio output and the user's ears. This intermediary captures external audio signals through microphones, processes them to identify important information, and selectively injects this information into the audio stream. This allows the noise-canceling mode to remain active for quality audio content while important external sounds are captured and presented to the user through the same audio device.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Speed

If notifications are presented immediately upon receipt, then information delivery speed is improved, but user distraction increases

Engineering Contradiction:
Improveinformation delivery speedVSAvoiduser distraction
Core Design Contradiction:
SpeedVSObject-affected harmful factors

Solution Approach 1:

The system performs preliminary analysis of incoming notifications and audio signals before presenting them to the user. It pre-processes the information to determine importance, urgency, and contextual relevance. By preparing the information in advance and only presenting it when appropriate conditions are met (such as during natural pauses in audio content or when urgency thresholds are exceeded), the system maintains fast information delivery while minimizing disruptive interruptions.

Inventive Principle:
Principle #10Preliminary action

3Loss of information

If all audio signals are presented to the user, then information completeness is improved, but audio environment becomes overwhelming

Engineering Contradiction:
Improveinformation completenessVSAvoidaudio environment complexity
Core Design Contradiction:
Loss of informationVSDevice complexity

Solution Approach 1:

The patent applies local quality by treating different audio signals with different levels of processing and presentation priority. Instead of uniformly presenting all audio signals, the system analyzes each signal's characteristics, source, and importance, then applies selective enhancement or suppression. Important signals are presented with high fidelity and prominence, while less critical signals are either suppressed or presented at reduced intensity, creating a differentiated audio experience that maintains information completeness while avoiding overwhelming complexity.

Inventive Principle:
Principle #3Local quality

Data Source

PatentUS20230156401A1Systems and Methods for Generating Audio Presentations
Publication Date: 2023.05.18 GOOGLE LLC
  • US20230156401A1 patent drawing
  • US20230156401A1 patent drawing
  • US20230156401A1 patent drawing

AI summary

Systems and methods for generating audio presentations are provided. A method can include obtaining data indicative of an acoustic environment for a user; obtaining data indicative of one or more events; generating, by an artificial intelligence system, an audio presentation for the user based at least in part on the data indicative of the one or more events and the data indicative of the acoustic environment for the user; and presenting the audio presentation to the user. The acoustic environment can include at least one of a first audio signal playing on the computing system or a second audio signal associated with a surrounding environment of the user. The one or more events can include at least one of information to be conveyed by the computing system to the user or at least a portion of the second audio signal associated with the surrounding environment of the user.