AI Avatar Autonomy via Learned Object Representations

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Solution Overview

Problem

Computer-generated objects and applications are heavily dependent on user input, limiting their autonomy and efficiency in dynamic environments.

Innovation Solution

A system comprising a processor circuit, memory unit, and artificial intelligence unit that generates and learns object representations to anticipate and execute instruction sets for an avatar, allowing it to operate autonomously by correlating new object representations with previous experiences and adapting to changes.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Extent of automation

If computer generated objects and applications depend on user input for operation, then the system is simple to control, but the autonomy and efficiency of the system is limited

Engineering Contradiction:
ImproveautonomyVSAvoidsystem complexity
Core Design Contradiction:
Extent of automationVSDevice complexity

Solution Approach 1:

The system performs preliminary actions by generating multiple potential instruction sets and object representations in advance. The AI unit anticipates future states by pre-computing possible outcomes and storing them as learned representations, allowing the avatar to execute predetermined sequences without real-time user input.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The avatar serves itself by autonomously selecting and executing instruction sets based on learned object representations. The system monitors its own state and environment, automatically generating and implementing corrective actions without external control, thereby achieving self-directed operation.

Inventive Principle:
Principle #25Self-service

2Productivity

If the system uses AI to anticipate and execute instruction sets autonomously, then productivity increases, but the complexity of the system increases

Engineering Contradiction:
ImproveefficiencyVSAvoidsystem complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The patent replaces traditional mechanical control systems with an AI-based neural network system. Instead of direct user input controlling avatar actions, a machine learning model processes object representations and generates instruction sets, substituting computational intelligence for manual control mechanisms.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The AI unit acts as an intermediary between the environment and the avatar execution system. It receives raw sensor data and object representations, processes them through learned models, and translates them into executable instruction sets, mediating between perception and action.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Ease of operation

If the avatar operates independently with AI-driven anticipation, then dependency on user input decreases, but the complexity of control mechanisms increases

Engineering Contradiction:
Improveease of operationVSAvoidcontrol complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The AI unit performs multiple functions within a single integrated system: it processes sensor data, generates object representations, anticipates future states, selects appropriate instruction sets, and monitors execution outcomes. This multi-functional approach consolidates what would otherwise require separate control modules.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS10402731B1Machine learning for computer generated objects and/or applications
Publication Date: 2019.09.03 AUTONOMOUS DEVICES LLC
  • US10402731B1 patent drawing
  • US10402731B1 patent drawing
  • US10402731B1 patent drawing

AI summary

Aspects of the disclosure generally relate to computer generated environments, and may be generally directed to devices, systems, methods, and/or applications for learning an avatar's or an application's operating while being at least partially operated by a user and causing an avatar or an application to operate autonomously resembling the user's consciousness or methodology of avatar or application operating. Aspects of the disclosure also generally relate to other disclosed embodiments.