AI Character Behavior Adaptation via Scene Models

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Conventional virtual character models are inflexible and lack the ability to dynamically adjust their behavior in response to user emotions, actions, or environmental changes, limiting their adaptability across different applications and environments.

Innovation Solution

A system and method for providing contextually oriented behavior of AI characters, which involves generating AI scene models based on descriptions of AI environments, adjusting behavioral characteristics of AI character models based on scene parameters, and enabling AI characters to interact verbally and through emotions, gestures, and movements, using a platform that integrates knowledge sharing and relationship-based information between AI characters.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If conventional virtual character models are constructed based on rigid rules and specific logical frameworks, then the character behavior is predictable and controllable, but the adaptability to different applications and environments is limited

Engineering Contradiction:
ImproveadaptabilityVSAvoidcomplexity of development process
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent creates a universal character model framework that can operate across multiple applications and environments (games, metaverses, social media, video communication tools, online training platforms) through a common architecture using large language models, enabling seamless integration and cross-platform functionality without requiring application-specific customization

Inventive Principle:
Principle #6Universality (Multi-functionality)

Solution Approach 2:

The patent replaces rigid rule-based logical frameworks with neural network-based large language models that process natural language and contextual information, substituting mechanical deterministic systems with adaptive probabilistic systems that can handle open-ended interactions across diverse environments

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

2Adaptability or versatility

If conventional virtual character models use rigid rules and logical frameworks, then the development process is simplified and controllable, but the characters cannot dynamically adjust behavior in response to user emotions, actions, or environmental changes

Engineering Contradiction:
Improvedynamic behavior adjustmentVSAvoidease of development
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The patent implements dynamic character behavior through large language models that continuously adapt responses based on real-time contextual inputs including user emotions, actions, and environmental parameters, allowing characters to evolve their behavior dynamically rather than following static predetermined scripts

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The system incorporates feedback mechanisms where character behavior is continuously adjusted based on user responses and environmental changes, creating a closed-loop system where the character learns and adapts from interactions, enhancing dynamic behavior adjustment capability

Inventive Principle:
Principle #23Feedback

3Adaptability or versatility

If virtual character models are tailored for specific applications, then the character behavior is optimized for that particular use case, but seamless integration across other applications and environments is prevented

Engineering Contradiction:
Improvecross-platform integrationVSAvoidreliability of character behavior
Core Design Contradiction:
Adaptability or versatilityVSReliability

Solution Approach 1:

The patent employs a universal large language model architecture that maintains consistent character behavior across diverse applications (games, metaverses, social media, video communication tools, online training platforms) while adapting to specific contextual requirements, ensuring reliable performance through a unified underlying system

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS12136159B2Contextually oriented behavior of artificial intelligence characters
Publication Date: 2024.11.05 THEAI INC
  • US12136159B2 patent drawing
  • US12136159B2 patent drawing
  • US12136159B2 patent drawing

AI summary

Systems and methods for providing contextually oriented behavior of artificial intelligence (AI) characters are provided. An example method includes receiving a description of a plurality of scenes associated with an AI environment, where the description includes a list of AI objects and a list of AI character models present in a scene of the plurality of scenes; generating, based on the description, a plurality of AI scene models corresponding to the plurality of scenes, where the plurality of AI scene models include an AI scene model corresponding to the scene; and adjusting, based on parameters of the scene, behavioral characteristics of an AI character model of the list of AI character models.