AI Digital Avatar for Scalable Personalized Interaction
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Solution Overview
Problem
The challenge lies in enabling personalized and efficient individual interactions between celebrities or notable individuals and their large audiences, as existing technologies do not facilitate one-on-one conversations due to scalability issues in communication formats.
Innovation Solution
A system and method utilizing an artificial intelligence engine to generate and manage interactive digital avatars of subject persons, allowing users to engage in personalized sessions through different communication formats, such as text, audio, and video, while the AI engine processes and analyzes data to mimic the subject's speech, mannerisms, and inflections.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If a celebrity or notable person directly interacts with millions of followers individually, then personalized interaction quality is improved, but scalability and time availability deteriorate
Solution Approach 1:
The patent creates digital avatar copies of the celebrity or notable person that can interact with multiple users simultaneously. The avatar is generated from video data of the subject person and can engage in conversations with numerous followers at the same time, eliminating the need for the actual person to be physically present for each interaction while maintaining personalized engagement quality.
Solution Approach 2:
The system segments the interaction capability from the physical person by creating a separate digital avatar entity. This allows the celebrity's interaction abilities to be distributed across multiple concurrent sessions with different users, rather than requiring the single physical person to sequentially engage with each follower individually.
2Adaptability or versatility
If multiple individual interactive sessions are provided simultaneously to many users, then accessibility and personalization are improved, but system complexity increases
Solution Approach 1:
The digital avatar serves multiple functions simultaneously - it can engage in conversations with numerous users across different platforms and communication formats (video, audio, text) at the same time. This multi-functional capability allows a single avatar instance to provide personalized interactions to many users without requiring separate systems for each user interaction.
Solution Approach 2:
The digital avatar acts as an intermediary between the actual celebrity and the followers. It mediates the interaction by receiving user inputs, processing them through AI, and generating responses that mimic the celebrity's communication style, thereby simplifying the system architecture while enabling complex multi-user interactions.
3Quantity of substance
If video presentations are transmitted to a large plurality of users, then audience reach is improved, but individual engagement opportunities deteriorate
Solution Approach 1:
The system dynamically transitions from a static one-way video transmission model to an interactive two-way communication model. While the video presentation reaches a large audience simultaneously, users who want individual engagement can initiate separate interactive sessions with the digital avatar, allowing the system to adapt between broadcast mode and personalized interaction mode based on user needs.
Data Source
AI summary
A system and method for an interactive digitally rendered avatar of a subject person during a video presentation is described. In one embodiment, the method includes transmitting a video presentation featuring a subject person to a plurality of users via a first communication format. The method also includes receiving from at least one user of the plurality of users during the video presentation, a request to initiate an interactive session with an avatar of the subject person. In response to the request, the method includes generating a first avatar of the subject person and initiating a first interactive session between the first avatar and the at least one user. The method further includes engaging in the first interactive session between the first avatar of the subject person and the at least one user via a second communication format that is different than the first communication format.


