AI Game Analysis Platform for Bot Detection

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Solution Overview

Problem

Existing gaming systems struggle to detect and prevent the use of player bots and cheating software, which can lead to unfair gameplay and disrupt the integrity of online tournaments.

Innovation Solution

A game analysis platform equipped with AI-based detection tools that analyze game data in real-time to identify player bots and cheating software, using machine learning algorithms and neural networks to differentiate between human players and automated bots or cheaters.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If traditional detection methods are used to identify player bots and cheating software, then the system complexity remains low, but the detection precision and reliability are insufficient

Engineering Contradiction:
Improvedetection precisionVSAvoidsystem complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

An AI analysis platform is introduced as an intermediary system between the gaming platform and detection requirements. The platform receives game data from multiple sources, processes it through machine learning models, and generates detection results. This intermediary approach enables sophisticated detection without requiring the gaming platform itself to become complex.

Inventive Principle:
Principle #24Intermediary (Mediator)

Solution Approach 2:

The detection system is divided into separate functional modules: data collection from gaming devices, data transmission through networks, AI model processing, and result generation. This segmentation allows each component to be optimized independently, achieving high detection precision while managing system complexity through modular architecture.

Inventive Principle:
Principle #1Segmentation

2Reliability

If real-time analysis of game data is performed to detect cheating, then the detection speed and reliability improve, but the energy consumption and processing requirements increase

Engineering Contradiction:
Improvedetection reliabilityVSAvoidenergy consumption
Core Design Contradiction:
ReliabilityVSUse of energy by moving object

Solution Approach 1:

The system analyzes only the necessary portions of game data required for detection purposes rather than processing all possible data streams. The AI models focus on specific behavioral patterns and metrics that are most indicative of cheating, reducing overall processing requirements and energy consumption while maintaining high detection reliability.

Inventive Principle:
Principle #16Partial or excessive action

3Measurement precision

If multiple data sources are integrated for comprehensive analysis, then the detection accuracy improves, but the device complexity and data processing burden increase

Engineering Contradiction:
Improvedetection accuracyVSAvoiddata processing complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The AI analysis platform is designed as a universal system that can process multiple types of data sources (game data, device data, network data) through a single integrated architecture. The machine learning models are trained to handle diverse data formats and sources uniformly, reducing the complexity that would otherwise arise from managing multiple specialized processing systems.

Inventive Principle:
Principle #6Universality (Multi-functionality)

Data Source

PatentUS20250032932A1Game analysis platform with ai-based detection of cheating
Publication Date: 2025.01.30 MODL AI APS
  • US20250032932A1 patent drawing
  • US20250032932A1 patent drawing
  • US20250032932A1 patent drawing

AI summary

A method is implemented via a game analysis platform that includes at least one processor and at least one memory. The method includes: generating a training data set based on game data collected from actual players; training an artificial intelligence (AI) model using machine learning based on the training data set; gathering actual game data from game play; processing the actual game data via the AI model to generate detection results; and detecting a potential player bot or use of cheating software when detection results exceed a detection threshold.