AI Hand-Gesture Translation Using Temporal Game Context

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Solution Overview

Problem

Existing video game systems face challenges in timely and accurate processing of hand-gestures due to rapid changes in game state and context, leading to potential misinterpretation and latency in conveying messages, which can confuse or adversely affect players.

Innovation Solution

Implementing an AI-assisted system with three AI model components for hand-gesture tracking, intent determination, and translation, which processes hand-gestures in real-time, considering a temporal window of game state and context to ensure accurate and timely communication.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If hand-gesture processing is performed in real-time without AI assistance, then system complexity is reduced, but processing accuracy and timeliness deteriorate due to rapid game state changes

Engineering Contradiction:
Improvehand-gesture processing accuracyVSAvoidsystem complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The system divides hand-gesture processing into three distinct AI model components: hand-gesture tracking engine (first AI model), hand-gesture intent engine (second AI model), and hand-gesture translation engine (third AI model). Each component handles a specific aspect of processing, improving overall accuracy while managing complexity through modular architecture.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent introduces AI model components as intermediary processing layers between hand-gesture detection and communication generation. These intermediaries analyze temporal context and game state to accurately interpret gestures, resolving the contradiction between processing speed and accuracy.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Measurement precision

If hand-gesture processing considers temporal context of game state, then communication accuracy improves, but processing time increases

Engineering Contradiction:
Improvehand-gesture interpretation accuracyVSAvoidprocessing latency
Core Design Contradiction:
Measurement precisionVSLoss of time

Solution Approach 1:

The system performs preliminary analysis of temporal context and game state changes before final gesture interpretation. By pre-processing contextual information and maintaining an understanding of recent game events, the system can quickly interpret gestures without significant latency while ensuring accurate contextual relevance.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The AI models continuously monitor and process temporal context of game state changes, maintaining an ongoing understanding of the gaming environment. This continuous processing enables rapid gesture interpretation by leveraging already-analyzed contextual information rather than analyzing everything from scratch.

Inventive Principle:
Principle #20Continuity of useful action

3Reliability

If hand-gesture tracking uses traditional methods, then device complexity is lower, but communication reliability deteriorates due to misinterpretation

Engineering Contradiction:
Improvecommunication reliabilityVSAvoidtracking system complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The hand-gesture intent engine analyzes the output of the tracking engine and provides feedback to adjust interpretations based on game state context. This feedback mechanism ensures reliable communication by continuously validating gesture meanings against current gaming conditions, preventing misinterpretation.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The system dynamically adjusts interpretation parameters based on changing game state and temporal context. The AI models adapt gesture meanings according to current gaming conditions, ensuring reliable communication while managing complexity through parameter adaptation rather than complex fixed rules.

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS12465859B2Systems and methods for artificial intelligence (AI)-assisted temporal context processing in support of hand-gesture communication in video gaming
Publication Date: 2025.11.11 SONY INTERACTIVE ENTERTAINMENT LLC
  • US12465859B2 patent drawing
  • US12465859B2 patent drawing
  • US12465859B2 patent drawing

AI summary

A hand-gesture tracking engine includes a first artificial intelligence (AI) model component configured and trained to automatically identify a hand-gesture made by a source player within a video game. A hand-gesture intent engine includes a second AI model component configured and trained to automatically determine a message for communication to a target player within the video game as conveyed by the hand-gesture identified by the hand-gesture tracking engine. A hand-gesture translation engine having a third AI model component configured and trained to automatically generate a communication to the target player that conveys the message as determined by the hand-gesture intent engine. The third AI model component is configured and trained to automatically control sending of the communication to the target player.