AI Interaction System Using Deep Learning for Personalized User Data

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Solution Overview

Problem

Existing systems lack the capability to effectively generate personalized information for user interactions by leveraging interactions between multiple users, limiting the depth and relevance of user engagement.

Innovation Solution

An interactive electronic device system and method that registers and communicates with another user's device, filters data based on user relationships, and utilizes multiple AI learning models and databases to generate interactive information for a user by combining user-specific and contextual data.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If conventional rule-based smart systems are used, then system simplicity is maintained, but recognition rate and user preference understanding are limited

Engineering Contradiction:
Improverecognition rateVSAvoidsystem complexity
Core Design Contradiction:
Measurement precisionVSDevice complexity

Solution Approach 1:

The patent replaces conventional rule-based smart systems with deep learning-based AI systems. This substitution transitions from mechanical rule-following to intelligent self-learning, enabling the system to automatically improve recognition rates and understand user preferences without manual rule configuration.

Inventive Principle:
Principle #28Mechanics substitution (Replace mechanical system)

Solution Approach 2:

The AI system performs self-learning and self-determination, continuously improving its own performance through machine learning algorithms. The system automatically adjusts to better recognize user preferences and generate personalized interaction information without external intervention.

Inventive Principle:
Principle #25Self-service

2Adaptability or versatility

If AI systems with self-learning capability are implemented, then recognition rate and user preference understanding improve, but system complexity increases

Engineering Contradiction:
Improveuser preference understandingVSAvoidsystem complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The AI system automatically learns from interaction data and improves its understanding of user preferences through self-service mechanisms. The deep learning models continuously train on new data, enabling the system to adapt to individual user preferences without manual programming.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The system segments user interaction data into multiple databases (first database, second database, third database) and processes different types of interaction information separately. This segmentation allows the complex AI system to manage and process diverse data types more effectively.

Inventive Principle:
Principle #1Segmentation

3Adaptability or versatility

If interaction information from multiple users is collected, then personalized interaction quality improves, but data processing complexity increases

Engineering Contradiction:
Improvepersonalized interaction qualityVSAvoiddata processing complexity
Core Design Contradiction:
Adaptability or versatilityVSDevice complexity

Solution Approach 1:

The patent divides interaction information into multiple specialized databases: first database for first user interactions, second database for second user interactions, and third database for additional user interactions. This segmentation organizes complex multi-user data into manageable, purpose-specific categories.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent introduces an interaction information generation unit that acts as an intermediary between raw interaction data and personalized output. This unit applies deep learning models to process and synthesize interaction information from multiple users, transforming complex data into personalized interaction content.

Inventive Principle:
Principle #24Intermediary (Mediator)

4Measurement precision

If deep learning models are applied to generate interactive information, then interaction relevance and personalization improve, but computational requirements and processing time increase

Engineering Contradiction:
Improveinteraction relevanceVSAvoidprocessing time
Core Design Contradiction:
Measurement precisionVSLoss of time

Solution Approach 1:

The system performs preliminary actions by collecting and organizing interaction information from multiple users into structured databases before actual interaction occurs. The deep learning models are pre-trained on this organized data, enabling faster inference and reduced processing time during actual user interactions.

Inventive Principle:
Principle #10Preliminary action

Data Source

PatentUS20210004702A1System and method for generating information for interaction with a user
Publication Date: 2021.01.07 SAMSUNG ELECTRONICS CO LTD
  • US20210004702A1 patent drawing
  • US20210004702A1 patent drawing
  • US20210004702A1 patent drawing

AI summary

The present disclosure relates to an artificial intelligence (AI) system for simulating functions of the human brain, such as cognition and decision making, by using a machine learning algorithm such as deep learning or the like, and to an application thereof.A method for generating, by a first interactive electronic device of a first user, information for interaction with the first user includes: receiving, from a second interactive electronic device, information about an interaction between a second user and the second interactive electronic device; and generating interactive information to be provided to the first user, by applying the interactive information provided from the second interactive electronic device to a first AI learning model. At least a part of the method for generating interactive information may use a rule-based model, or an AI model trained according to at least one of a machine learning algorithm, a neural network algorithm, and a deep learning algorithm.