AI-Mediated Meditation Packet Generation for Emotional State Adaptation

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Solution Overview

Problem

Conventional therapy systems for improving emotional states are often inconvenient, lacking in customization, and not easily accessible for individuals, especially those who cannot commit to in-person sessions or find online therapies insufficiently personalized.

Innovation Solution

A system utilizing artificial intelligence algorithms and crowd-sourced data to create personalized meditation packets, including various forms of content, that users can access through computing devices, allowing for self-directed emotional improvement with real-time feedback and assessment.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Adaptability or versatility

If in-person therapy sessions are used, then customization and personalization are improved, but accessibility and convenience deteriorate

Engineering Contradiction:
ImprovecustomizationVSAvoidaccessibility
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The patent creates a digital copy of the therapy experience through virtual reality environments and AI-driven avatars that replicate personalized interaction without requiring physical presence. The system captures and processes user data to generate customized virtual therapy sessions that mirror the benefits of in-person therapy while eliminating geographical and scheduling barriers.

Inventive Principle:
Principle #26Copying

Solution Approach 2:

The patent introduces an AI intermediary that mediates between the user and therapy content, enabling personalized interaction without requiring a human therapist's physical presence. The AI system processes user inputs, generates customized responses, and delivers personalized therapy experiences, serving as an effective intermediary that maintains customization while improving accessibility.

Inventive Principle:
Principle #24Intermediary (Mediator)

2Ease of operation

If online therapy sessions are used, then accessibility is improved, but customization and personalization deteriorate

Engineering Contradiction:
ImproveaccessibilityVSAvoidcustomization
Core Design Contradiction:
Ease of operationVSAdaptability or versatility

Solution Approach 1:

The patent implements dynamic adaptation where the AI system continuously adjusts therapy content, tone, and approach based on real-time user feedback and data analysis. The virtual environments and interaction patterns are dynamically customized to match each user's specific needs, emotional state, and progress, transforming static online therapy into a dynamically personalized experience.

Inventive Principle:
Principle #15Dynamics

Solution Approach 2:

The patent utilizes parameter changes by adjusting multiple variables including virtual environment characteristics, AI avatar behavior, content delivery timing, and interaction styles based on user data. The system modifies these parameters in real-time to optimize personalization, allowing online therapy to achieve customization levels previously only possible in in-person settings.

Inventive Principle:
Principle #35Parameter changes

3Reliability

If traditional therapy systems are used, then emotional improvement effectiveness is improved, but time consumption and convenience deteriorate

Engineering Contradiction:
ImproveeffectivenessVSAvoidtime consumption
Core Design Contradiction:
ReliabilityVSLoss of time

Solution Approach 1:

The patent applies preliminary action by pre-processing user data, pre-generating personalized content, and preparing virtual environments before actual therapy sessions. The AI system analyzes user profiles, historical data, and current state in advance to ready customized therapy experiences, reducing the time required during actual sessions while maintaining effectiveness.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The patent implements periodic action through structured therapy sessions delivered at optimized intervals, combining intensive virtual reality experiences with spaced reinforcement activities. The system schedules therapy interventions based on user progress and needs, delivering concentrated effective doses rather than continuous traditional therapy, thereby reducing overall time commitment while maintaining or improving effectiveness.

Inventive Principle:
Principle #19Periodic action

Data Source

PatentUS11646110B2System and method for improving the emotional mindset of the user
Publication Date: 2023.05.09 SULLIVAN SEAN
  • US11646110B2 patent drawing
  • US11646110B2 patent drawing
  • US11646110B2 patent drawing

AI summary

A system for improving an emotional mindset of a person, the system includes a server to receive and process data; a computing device in data communication with the server; one or more software rules implemented through the server and computing device; a platform implemented through the computing device, the platform to perform the steps of: receive a user identified need; a meditation packet created by the computing device, server, and one or more software rules, the meditation packet having resources complied based on the user identified need, the meditation packet to aid the user with the user identified need; the meditation packet is provided to the user through the platform.