AI Security System for Virtual Objects in Distributed Networks

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Solution Overview

Problem

Existing systems fail to effectively maintain the security of virtual objects in distributed networks, particularly in virtual worlds where malicious actors can interact with, damage, or misappropriate avatars and objects.

Innovation Solution

A system utilizing three artificial intelligence engines to determine user motives, access paths, and generate user-specific visual content in a virtual world. This system includes a processing device and storage with computer program code to manage user access, detect deviations, and restrict movement based on user privileges and motives.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Reliability

If traditional security systems are used in virtual worlds, then system simplicity is maintained, but security effectiveness against malicious actors deteriorates

Engineering Contradiction:
Improvesecurity effectivenessVSAvoidsystem complexity
Core Design Contradiction:
ReliabilityVSDevice complexity

Solution Approach 1:

The security system is divided into three specialized AI engines: a motive determination engine that analyzes user intentions, an access path determination engine that identifies potential attack routes, and a visual content generation engine that creates protective overlays. This segmentation allows each component to specialize in a specific security function, improving overall effectiveness while managing complexity through modular design.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The system performs preliminary security actions by determining user motives and access paths before malicious activities occur. The motive determination engine continuously analyzes avatar behavior to identify suspicious intentions early, and the access path engine pre-identifies potential attack routes, enabling preventive security measures rather than reactive responses.

Inventive Principle:
Principle #10Preliminary action

2Reliability

If comprehensive security monitoring is implemented to detect all malicious activities, then security coverage is improved, but computational resource consumption increases

Engineering Contradiction:
Improvesecurity coverageVSAvoidcomputational resource consumption
Core Design Contradiction:
ReliabilityVSUse of energy by moving object

Solution Approach 1:

The system applies partial monitoring by focusing computational resources on high-risk areas identified by the access path determination engine. Rather than uniformly monitoring all virtual world activities, the system concentrates analysis on avatars and regions with detected suspicious motives or identified access paths to vulnerable objects, achieving effective security coverage with reduced computational overhead.

Inventive Principle:
Principle #16Partial or excessive action

Solution Approach 2:

The visual content generation engine acts as an intermediary that creates protective overlays and visual distractions to deter malicious actors without requiring direct intervention in every interaction. This intermediary layer provides security coverage by modifying the visual environment to protect vulnerable objects while consuming fewer resources than comprehensive real-time analysis of all avatar interactions.

Inventive Principle:
Principle #24Intermediary (Mediator)

3Reliability

If user-specific visual content is generated to protect confidential information, then information security is improved, but processing time increases

Engineering Contradiction:
Improveinformation securityVSAvoidcontent generation time
Core Design Contradiction:
ReliabilityVSLoss of time

Solution Approach 1:

The visual content generation engine pre-generates protective visual overlays and confidential information shielding before users access sensitive areas or interact with protected objects. By preparing these visual protective elements in advance based on predicted access paths and user motives, the system reduces real-time processing delays while maintaining continuous information security.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system applies visual content generation selectively to specific regions and objects where confidential information is located, rather than generating visual protective content for the entire virtual world. This localized approach concentrates processing resources on high-value targets, improving information security for critical assets while minimizing overall processing time and resource consumption.

Inventive Principle:
Principle #3Local quality

Data Source

PatentUS20250119429A1Systems and methods for maintaining security of virtual objects in a distributed network
Publication Date: 2025.04.10 BANK OF AMERICA CORP
  • US20250119429A1 patent drawing
  • US20250119429A1 patent drawing
  • US20250119429A1 patent drawing

AI summary

Systems, computer program products, and methods are described herein for maintaining security of virtual objects in a distributed network. Some embodiments are directed to a system including a first artificial intelligence engine configured to determine motives of users associated with avatars in a virtual world and a second artificial intelligence engine configured to determine access paths of the avatars in the virtual world. The system may include a third artificial intelligence engine configured to generate visual content based on attributes of the users, the motives of the users, and the access paths of the avatars. The system may be configured to detect diversions from access paths, determine updated motives of users, determine whether the diversions are permissible, and restrict movement of the avatar within the virtual world.