Air Spring Ride Control for Stroke-Limited Game Motion

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Solution Overview

Problem

Conventional ride-type body experience amusement game equipment experiences shortened air spring lifespan due to frequent and severe alternation between maximum and minimum strokes, and lacks delicate control of air supply and discharge based on game progress.

Innovation Solution

Implement a control system that sets ascent and descent limits for the air spring, controls air supply and discharge to maintain the ride section within these limits, and adjusts the air supply/discharge amount gradually to match game events, using multiple air springs with individual control.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Speed

If air is supplied and discharged by fully opening the valves to quickly repeat maximum and minimum strokes according to game progress, then the game response speed is improved, but the air spring service life is shortened

Engineering Contradiction:
Improvegame response speedVSAvoidair spring service life
Core Design Contradiction:
SpeedVSDuration of action of stationary object

Solution Approach 1:

The patent applies partial action by controlling the solenoid valves to open only to the extent necessary for game progress requirements, rather than fully opening them. The control section adjusts valve opening degrees based on the difference between current and target strokes, enabling delicate control that extends air spring life while maintaining adequate game response speed.

Inventive Principle:
Principle #16Partial or excessive action

2Ease of operation

If full valve opening is used for air supply and discharge, then the control simplicity is improved, but the air spring durability is worsened

Engineering Contradiction:
Improvecontrol simplicityVSAvoidair spring durability
Core Design Contradiction:
Ease of operationVSReliability

Solution Approach 1:

The patent implements dynamics by transitioning from static full-opening valve control to dynamic proportional control. The control section continuously adjusts valve opening degrees based on real-time feedback from the stroke sensor and the required stroke difference, enabling adaptable control that protects air spring durability while maintaining operational effectiveness.

Inventive Principle:
Principle #15Dynamics

3Adaptability or versatility

If frequent maximum and minimum stroke control is performed, then the game engagement is improved, but the air spring wear is increased

Engineering Contradiction:
Improvegame engagementVSAvoidair spring service life
Core Design Contradiction:
Adaptability or versatilityVSDuration of action of stationary object

Solution Approach 1:

The patent applies parameter changes by modifying the control parameters from binary (fully open/closed) to continuous (proportional opening degrees). The control section calculates appropriate opening degrees based on the difference between current and target strokes, enabling delicate control that maintains game engagement while significantly reducing air spring wear through optimized parameter management.

Inventive Principle:
Principle #35Parameter changes

Applied Scientific Principles

This section explains which scientific principles are used to turn an abstract innovation direction into a practical engineering solution.

Function Achieved in This Case

Extends the service life of the air springs and enhances the ride experience by providing flexible and realistic movements that match game events, improving user engagement and comfort.

Implementation Method 1

an air spring section configured to support the ride section

Methodology Applied
Scientific EffectElasticity: Elasticity

Implementation Method 2

an air supply/discharge adjustment section configured to perform air supply and discharge into/from the air spring section according to a given control signal

Methodology Applied
Scientific EffectPressure gradient: Pressure Gradient

Data Source

PatentUS12616906B2Amusement game equipment
Publication Date: 2026.05.05 BANDAI NAMCO EXPERIENCE INC
  • US12616906B2 patent drawing
  • US12616906B2 patent drawing
  • US12616906B2 patent drawing

AI summary

Amusement game equipment supports a ride section on which a user rides by an air spring section, measures a height of a reference plane of the ride section with a sensor, and controls air supply and discharge into/from the air spring section according to game progress by a control section. The control section performs a calibration process for determining an ascent limit of the ride section based on a measured value by the sensor so as to set an ascent and descent control range excluding a predetermined margin from the ascent limit, and a target height setting process for setting a target height of the ride section within the ascent and descent control range according to the game progress, and controls the air supply and discharge into/from the air spring section to achieve the target height.