Venue Amenity Crowdedness Detection via Mobile Device Location

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Solution Overview

Problem

Large venues face challenges in efficiently managing and informing visitors about the crowdedness of amenities, such as food vendors and restrooms, which can distract from the primary event or task, as existing techniques lack effective methods for providing real-time, venue-wide information on amenity usage.

Innovation Solution

A networked computer system that collects location data from mobile devices to determine crowdedness levels of amenities within a venue, allowing users to view and select less crowded options, thereby optimizing their visit by minimizing wait times and enhancing the overall experience.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Productivity

If real-time monitoring of amenity crowdedness is implemented, then visitor efficiency is improved, but system complexity increases

Engineering Contradiction:
Improvevisitor efficiencyVSAvoidsystem complexity
Core Design Contradiction:
ProductivityVSDevice complexity

Solution Approach 1:

The system uses mobile devices that visitors already have to collect location data, eliminating the need for dedicated tracking hardware. The amenities themselves are passively monitored through their geographic coordinates, and the system automatically processes data from multiple sources without requiring active participation from visitors or manual input from venue staff.

Inventive Principle:
Principle #25Self-service

Solution Approach 2:

The mobile devices serve multiple functions: they are not only used for the primary event but also for collecting location data, receiving notifications, and displaying amenity information. The networked computer system handles multiple tasks including data collection, processing, visualization, and communication, consolidating what would otherwise require separate systems into a single multi-functional platform.

Inventive Principle:
Principle #6Universality (Multi-functionality)

2Loss of time

If real-time information display is provided, then wait time is reduced, but information processing complexity increases

Engineering Contradiction:
Improvewait timeVSAvoidinformation processing complexity
Core Design Contradiction:
Loss of timeVSDevice complexity

Solution Approach 1:

The system pre-calculates and displays estimated wait times for amenities based on historical data and current conditions before visitors arrive. Location data is continuously collected and processed in advance, and the interface is pre-configured to display relevant information, so that when visitors need the information, it is already ready and requires minimal additional processing.

Inventive Principle:
Principle #10Preliminary action

Solution Approach 2:

The system continuously monitors actual amenity usage and compares it with predicted patterns, adjusting wait time estimates in real-time. Visitor behavior feedback is incorporated to refine future predictions, creating a dynamic system that learns from actual usage patterns and improves its accuracy over time without requiring complex manual intervention.

Inventive Principle:
Principle #23Feedback

3Loss of information

If multiple amenities are monitored simultaneously, then information completeness is improved, but data processing load increases

Engineering Contradiction:
Improveinformation completenessVSAvoiddata processing load
Core Design Contradiction:
Loss of informationVSPower

Solution Approach 1:

The monitoring system is divided into independent modules, with each mobile device acting as an independent data collection unit. The networked computer system processes data from multiple sources simultaneously using parallel processing capabilities. The interface displays information for multiple amenities in an organized manner, allowing the system to handle numerous amenities without overwhelming processing requirements.

Inventive Principle:
Principle #1Segmentation

Data Source

PatentUS9247520B2Determining and displaying information relating to crowdedness of venue amenities
Publication Date: 2016.01.26 VENUENEXT INC
  • US9247520B2 patent drawing
  • US9247520B2 patent drawing
  • US9247520B2 patent drawing

AI summary

Amenity service point data is stored, where the amenity service point data specifies, for a plurality of amenities in a venue, a respective plurality of different geographic points at which the amenities are located within the venue. Locations of a plurality of mobile computing devices that are within the venue are determined. For each particular amenity among the plurality of amenities, a crowdedness level of the particular amenity is determined based in part on the locations of the plurality of mobile computing devices relative to the geographic point corresponding to the particular amenity. A request to view information relating to a certain amenity is received. Particular information relating to the certain amenity, where the information includes an indication of the crowdedness level of the certain amenity is caused to display. The crowdedness level of the certain amenity is periodically re-determined during duration of an event at the venue.