Amusement Device Location Database Accuracy via Portable Check-in Feedback

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Solution Overview

Problem

Existing amusement device location information is often outdated and inaccurate, making remote interaction challenging, as it relies on initial deployment data without real-time updates from user interactions.

Innovation Solution

A method where a server updates the amusement device location database using geographic location information from portable devices, incorporating interaction data to improve accuracy, allowing users to check-in and associate with the correct venue, and update the database with new location information.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If location information is populated based on initial deployment data, then the database is established with device locations, but the location information becomes outdated and inaccurate over time

Engineering Contradiction:
Improvelocation information accuracyVSAvoidtime lag in location updates
Core Design Contradiction:
Measurement precisionVSLoss of time

Solution Approach 1:

The system implements feedback by using interactivity data from portable devices to continuously update and verify amusement device locations. When a portable device interacts with an amusement device, the system receives location information from the portable device and uses this feedback to update the database, ensuring location accuracy is maintained over time rather than degrading from initial deployment data alone.

Inventive Principle:
Principle #23Feedback

Solution Approach 2:

The system enables self-service by allowing portable devices to automatically provide location verification through their interactions with amusement devices. The location information is collected passively from interactivity data without requiring manual updates or dedicated surveying, allowing the database to self-update based on natural user behavior and device usage patterns.

Inventive Principle:
Principle #25Self-service

2Ease of operation

If remote interaction is enabled using portable devices, then users can interact with amusement devices without occupying them, but accurate location matching between portable devices and amusement devices becomes challenging

Engineering Contradiction:
Improveremote interaction capabilityVSAvoiddevice location matching accuracy
Core Design Contradiction:
Ease of operationVSMeasurement precision

Solution Approach 1:

The system uses feedback from interactivity data to continuously refine location information. When portable devices interact with amusement devices remotely, the location data from these interactions feeds back into the database to correct and update location records, ensuring that remote interactions are accurately routed to the correct physical devices even as devices are moved or relocated.

Inventive Principle:
Principle #23Feedback

Data Source

PatentUS8924432B2Portable hand held controller for amusement device
Publication Date: 2014.12.30 AMI ENTERTAINMENT NETWORK LLC
  • US8924432B2 patent drawing
  • US8924432B2 patent drawing
  • US8924432B2 patent drawing

AI summary

A method of improving accuracy of a database of amusement device locations is described. A plurality of amusement devices are deployed at a plurality of locations. The database of amusement device locations is populated based on the deploying. A server receives over a network, from a portable device, a check-in request. The check-in request is associated with one of the amusement devices, and includes geographic location information associated with the portable device at the time the check-in request is made. The server compares the geographic location information received from the portable device with the location of the amusement device stored in the database, and updates the database based on the comparing.