Additive Manufactured Anatomical Models for Physiological Movement Simulation

Resolve Bottlenecks,
Find Innovative Solutions
Generate Solutions

Solution Overview

Problem

Existing methods for demonstrating anatomical movements of human body parts, such as lungs and diaphragm, are culturally inappropriate and lack instructional impact, particularly in educational settings, and do not accurately replicate physiological movements.

Innovation Solution

An anatomical movement simulation assembly using additive-manufactured body part models, an actuator, and a controller to replicate physiologically normal movements of human body parts, providing substantial anatomical accuracy and allowing for controlled movement simulation.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Measurement precision

If physical touching methods are used to demonstrate anatomical movements, then direct observation is possible, but cultural appropriateness deteriorates and instructional impact is insufficient

Engineering Contradiction:
Improveobservation accuracyVSAvoidcultural appropriateness
Core Design Contradiction:
Measurement precisionVSObject-affected harmful factors

Solution Approach 1:

The patent creates physical models that replicate human body parts (lungs, diaphragm, rib cage) to demonstrate anatomical movements. These models serve as culturally appropriate substitutes for direct physical contact while maintaining instructional value through accurate anatomical representation and movement simulation.

Inventive Principle:
Principle #26Copying

2Object-affected harmful factors

If video screen display is used to show anatomical movements, then cultural appropriateness is maintained, but instructional impact and tactile understanding deteriorate

Engineering Contradiction:
Improvecultural appropriatenessVSAvoidinstructional impact
Core Design Contradiction:
Object-affected harmful factorsVSEase of operation

Solution Approach 1:

The patent creates physical models that replicate human body parts (lungs, diaphragm, rib cage) to demonstrate anatomical movements. These models serve as culturally appropriate substitutes for direct physical contact while maintaining instructional value through accurate anatomical representation and movement simulation.

Inventive Principle:
Principle #26Copying

3Device complexity

If conventional demonstration methods are used, then simplicity is maintained, but anatomical accuracy and physiological realism deteriorate

Engineering Contradiction:
Improvemethod simplicityVSAvoidanatomical accuracy
Core Design Contradiction:
Device complexityVSManufacturing precision

Solution Approach 1:

The patent divides the respiratory system into separate model components (lungs, diaphragm, rib cage) that can be individually constructed and assembled. This segmentation allows each component to be optimized for anatomical accuracy while maintaining overall system simplicity for educational demonstration.

Inventive Principle:
Principle #1Segmentation

Solution Approach 2:

The patent employs 3D printing technology to precisely control geometric parameters of anatomical models, achieving high anatomical accuracy. The additive manufacturing process allows for precise dimensional control of model features while keeping the overall system relatively simple for educational purposes.

Inventive Principle:
Principle #35Parameter changes

Data Source

PatentUS20230267854A1Anatomical movement simulation assembly and method thereof
Publication Date: 2023.08.24 THE RGT UNIV OF MICHIGAN
  • US20230267854A1 patent drawing
  • US20230267854A1 patent drawing
  • US20230267854A1 patent drawing

AI summary

An anatomical movement simulation assembly and a method of simulating anatomical movements. One or more additive-manufactured body part models anatomically approximates a corresponding physical body part(s), or exhibits anatomical accuracy relative to the corresponding physical body part(s). The physical body part(s) modeled include a rib cage, lungs, diaphragm, tongue, jaw and teeth, vocal folds, and larynx, among other possibilities. Movement is imparted to the additive-manufactured body part model(s), for instance via pump, motor, or manual actuation, in order to replicate the physiologically normal movement of the corresponding physical body part(s). Educators, musicians, singers, actors, students, doctors, and patients, as well as others, may find productive use observing such anatomical movement simulations.