Angled Controller Retainer for Ergonomic Video Game Grip
Find Innovative SolutionsGenerate Solutions
Solution Overview
Problem
Conventional video game remote controllers often lead to user fatigue and discomfort due to awkward configurations, causing finger, hand, wrist, arm, and shoulder fatigue, as well as poor posture and associated pain, as they require fast and repetitive movements.
Innovation Solution
A controller retainer with a unique design featuring angled sides and a contoured receiver to securely hold the controller, promoting comfortable positioning and reducing strain, incorporating features like angled surfaces and cavities to stabilize the controller and encourage a relaxed grip.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Ease of operation
If a conventional video game remote controller is used, then the controller can be easily manufactured and operated, but it causes user fatigue and discomfort due to awkward configuration requiring fast and repetitive movements
Solution Approach 1:
The retainer is divided into multiple functional surfaces including a first surface for supporting the controller, a second surface forming an acute angle with the first surface for user's arm support, and a third surface forming an obtuse angle for user's body support. This segmentation allows each surface to be optimized for specific ergonomic functions, reducing overall fatigue during extended gaming sessions.
Solution Approach 2:
The retainer employs asymmetric angle configurations where the second surface forms an acute angle (less than 90 degrees) with the first surface, and the third surface forms an obtuse angle (greater than 90 degrees) with the first surface. This asymmetric design mirrors natural human body geometry and arm positioning, creating a more comfortable and natural grip that reduces fatigue during prolonged use.
2Ease of operation
If the controller is held in a conventional manner, then the controller can be easily gripped, but it results in poor posture and associated pain in back and neck
Solution Approach 1:
The retainer extends into three-dimensional space with surfaces arranged at specific angular relationships. The second surface extending at an acute angle and the third surface at an obtuse angle create a multi-dimensional support structure that accommodates the natural contours of the human body, promoting proper posture while maintaining easy grip on the controller.
3Ease of operation
If the controller is positioned awkwardly, then the controller can be easily accessed, but it causes fatigue in fingers, hands, wrists, arms and shoulders
Solution Approach 1:
The retainer creates a balanced support structure where multiple surfaces are positioned at optimal angles to distribute the controller's weight and the user's hand weight evenly across different support points. The acute and obtuse angle surfaces work together to create a stable tripod-like support that reduces concentrated pressure and muscle strain on the user's arm and hand.
Data Source
AI summary
A controller retainer (14) for a video game controller (12) includes a retainer top (20), a retainer bottom (22), a first side (24), a second side (26), a retainer back (28) and a retainer front (30). The retainer top (20) includes a controller receiver (34) that receives the controller (12). The first side (24) and the second side (26) extend between the retainer top (20) and the retainer bottom (22). The second side (26) can be non-parallel to the first side (24). At least one of the sides (24, 26) can form an angle (44, 48) that is greater than 90 degrees relative to the retainer bottom (22). At least one of the sides (24, 26) can form an angle (250, 254) that is less than 90 degrees relative to the retainer back (28). The retainer bottom (22) can include a first surface (36) and a second surface (38) that is positioned at an angle greater than 90 degrees relative to the first surface (36). The controller receiver (14) can include one or more cavities (358) that each substantially encircles at least a portion of the controller (12).


