Animated Dialog Menu Transforming Selectable Object

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Solution Overview

Problem

Conventional computer-generated user interfaces, such as dialog menus, often appear as pop-up boxes that consume screen space and are not aesthetically pleasing, and can be confusing due to platform-specific layouts, leading to an inconvenient user experience across different devices.

Innovation Solution

An animated computer-generated dialog system that transforms a selectable object, like a button, into a dialog menu using a seamless transition, reusing symbols (e.g., '+' to 'x') to conserve space and provide consistent placement across platforms, utilizing a processor and non-transitory computer-readable storage medium with computer instructions for this method.

Engineering Contradictions & Design Principles

VSEngineering Contradiction Analysis

1Ease of operation

If conventional pop-up dialog menus are used, then user interaction functionality is provided, but screen space is consumed and aesthetic appeal deteriorates

Engineering Contradiction:
Improveuser interaction functionalityVSAvoidscreen space consumption
Core Design Contradiction:
Ease of operationVSArea of stationary object

Solution Approach 1:

The dialog menu is nested within the selectable object itself. When a user selects an object, the object transforms to reveal the dialog menu options within its boundaries, rather than displaying a separate pop-up box. This nesting approach allows the dialog to be contained within the original object's space, eliminating the need for additional screen real estate while maintaining full interactive functionality.

Inventive Principle:
Principle #7Nested doll (Nesting)

Solution Approach 2:

The patent transitions from a two-dimensional pop-up dialog displayed on the screen surface to utilizing the vertical depth dimension through animated transformation. The selectable object expands or transforms in place, creating a layered visual effect where the dialog emerges from within the object itself. This dimensional approach allows the dialog to occupy the same screen footprint while providing visual separation and hierarchy.

Inventive Principle:
Principle #17Another dimension (Dimensionality change)

2Adaptability or versatility

If platform-specific dialog layouts are used, then device-specific optimization is achieved, but user experience consistency deteriorates across platforms

Engineering Contradiction:
Improvedevice-specific optimizationVSAvoiduser experience consistency
Core Design Contradiction:
Adaptability or versatilityVSEase of operation

Solution Approach 1:

The patent implements a universal dialog system where the same selectable object transformation pattern works across all platforms and devices. Instead of creating platform-specific dialog implementations, the system uses a single unified approach: any selectable object transforms into its dialog menu using consistent animation patterns and spatial relationships. This universal pattern ensures that users experience the same interaction paradigm regardless of device or platform, while still adapting to different screen sizes and contexts.

Inventive Principle:
Principle #6Universality (Multi-functionality)

3Ease of operation

If animated transformation between selectable objects is implemented, then visual appeal and seamless transitions are improved, but computational complexity increases

Engineering Contradiction:
Improvevisual appeal and transition smoothnessVSAvoidcomputational complexity
Core Design Contradiction:
Ease of operationVSDevice complexity

Solution Approach 1:

The patent reuses the same selectable object instance and its associated symbol throughout the transformation process. Instead of creating entirely new graphical elements for the dialog, the system copies and transforms the existing object's visual properties. The dialog menu is rendered using the same object hierarchy and symbol assets, merely repositioned and reconfigured through animation. This copying approach maintains visual consistency while minimizing the computational overhead of creating and managing separate graphical resources.

Inventive Principle:
Principle #26Copying

Data Source

PatentUS20230185427A1Systems and methods for animated computer generated display
Publication Date: 2023.06.15 OPEN TEXT SA ULC
  • US20230185427A1 patent drawing
  • US20230185427A1 patent drawing
  • US20230185427A1 patent drawing

AI summary

Responsive to user interacting with a selectable object on a user interface, the selectable object is transitioned in an animated transitioning process into a dialog menu with selectable options. The animated transitioning process can include rotating a part of the selectable object (e.g., rotating a “+” symbol into an “x” symbol), changing a function of the part of the selectable object being rotated (e.g., from “Add” to “Close”), and changing the shape and/or size of the selectable object. As part of the animated transitioning process, dialog menu items may be displayed in the dialog menu. Once the animated transitioning process is complete, the user can interact with the dialog menu. Closing the dialog menu triggers an animated transitioning process that transitions the dialog menu to a selectable object.