Animated Icon System for Augmented Reality Synchronization
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Solution Overview
Problem
Current mobile computing technologies lack effective systems for generating and presenting interactive, animated icons in augmented reality environments, particularly for digital pets, which fail to provide seamless user interaction and synchronized experiences across multiple user devices.
Innovation Solution
An animated icon system that utilizes a display state model to alter the presentation of an animated icon based on user inputs, allowing multiple users to interact with the same virtual pet in an augmented reality environment, with features like proximity detection and customizable interactions.
Engineering Contradictions & Design Principles
Engineering Contradiction Analysis
1Adaptability or versatility
If multiple users interact with the same virtual pet across different devices, then user engagement and immersion are improved, but synchronization of states and interactions becomes difficult to maintain
Solution Approach 1:
The system continuously monitors user interactions and device states, then feeds this information back to update the virtual pet's state model and display representations across all devices. This ensures that actions taken on one device are reflected in real-time on other devices, maintaining synchronization while enabling multi-device access.
Solution Approach 2:
The patent implements dynamic state management where the virtual pet's characteristics and display representations can change in real-time based on user interactions. The system dynamically adjusts the state model and visual representations to reflect current user actions, enabling synchronized experiences across multiple devices as users interact with the virtual pet simultaneously.
2Ease of operation
If the animated icon presentation is made dynamic and interactive, then user engagement is improved, but the complexity of the system increases
Solution Approach 1:
The system segments the complex animated icon into manageable components including a state model, display representations, and interaction handlers. Each component manages specific aspects of the virtual pet's behavior and appearance, making the overall system more manageable while maintaining high interactivity and user engagement.
Solution Approach 2:
The patent creates a universal framework where a single state model can generate multiple display representations for different devices and interaction modes. This multi-functional approach allows the system to handle diverse user interactions and device requirements through a unified structure, reducing overall system complexity while maintaining ease of operation.
Data Source
AI summary
Embodiments of the present disclosure relate generally to mobile computing technology and, more particularly, but not by way of limitation, to systems for generating and presenting a graphical user interface (GUI) that includes a presentation of an animated icon (e.g., a digital pet) on a display of a client device.


